6 Automation Tools for iOS App Testing

Developing application for iOS is not similar to developing an application for Android Operating System. Apple has certain guidelines that could stop the development efforts. And it will become a balancing act of developing an appropriate app and getting the Apple’s approval. There are so many advantages in developing iOS platform rather than developing the android platform. There are six iOS app testing tools that are to be mentioned if one need to know about mobile automation testing.

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Below follows the top six automation tools for iOS app testing:

  1. XCTest

One can use the framework called XCTest for the purpose of unit testing. This framework is provided by Apple. They can also maintain a good integration with integrated data environment in order to write test, run test and doing test-driven development work-flow. XCTest is the recommended testing framework when the use of Xcode5 and OCUnit got depreciated.

Read Also: 8 Must-Know iOS Testing Tips

2. User Interface Automation

There is User Interface Automation, especially for the more typical functional test or black box tests where the user is going to write code that stimulates end user navigating the app. User Interface Automation is also by Apple and is one of the apple sanctioned way of carrying out iOS app testing. For using User Interface Automation, there is the need of instruments that comes as one of the tools of Xcode. The only disadvantage of using User Interface Automation is that tests are written in Javascript which is entirely different from iOS code written in Objective-C or Swift.

3. Ocmock

It is a typical mock framework that acts like a code that leverages in a remote application program interface just like a web service. We can also use Ocmock for code which relies on user interface objects that you can’t easily represent by yourself through unit tests.

4. KIF (keep it functional)

One of the better alternatives for User Interface Automation is a tool called KIF. KIF is an abbreviation for keeping it functional. It is an open source and better than User Interface Automation. It mostly relies on accessibility labels just like User Interface Automation. While defining the application, it should be made sure that the app is accessible to people who are visually impaired. When compared to User Interface automation, KIF has certain benefits that are, one can write a test in Objective-C which supports Swift. This is not possible for User Interface automation. Also, KIF tests are executed in the same way as unit tests. Graphical User Interface based tests are much easier to execute with the help of KIF.

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5. FBSnapshotTestCase

As the name suggests, it is indeed created and maintained by Facebook. The basic function of this tool is that it allows to verify one’s User Interface code by doing visual differences between saved screenshots. One can do it in a granular level than the full screenshot. You can take little User Interface view where you will get widget on the screen. One can isolate the snapshot text case to the User interface subclass view to change anything.

6. FRANK- Behavior Driven Development for iOS

For doing end-to-end testing and to use behavior driven development and cucumber ( written using a ruby programming language), it is better to use the tool called Frank. It allows us to create acceptance tests and requirements using cucumber. Frank helps to run behavior driven development tests against our iOS app testing.

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In almost every testing process, automated tests are used. Automated testing can help to exclude errors and can thus take care of omission in the test that takes place at the time of execution caused by humans. Each of the above automation tools is unique and possess certain characteristics.

The What, Why and How of Mobile Game Testing [Overview]

When hearing about mobile game testing, one of the immediate questions that come to your mind is, why is there such a distinction And how is mobile game testing different from a regular mobile application testing? This article will help answer some of these questions that you may have.
What is Game Testing?
Game testing is similar to a software testing process and is done for quality control of video games. The primary objective behind game testing is the detection and documentation of bugs in the game codes. A game tester needs key skills such as programming expertise, advanced problem-solving ability, a keen eye for detail and patience.
Why is it so Important?
Right from the point your prototype video game is out after production, the testing phase begins. The game developer’s role becomes reliant upon the requirements and suggestions supplied by the game tester. The job responsibilities for a game tester are mainly divided into two sections: Firstly, detection and reporting of the game defects, and then helping with its analysis and verification.
A gamer downloads your game on the first impression that it gives- either the description was so catchy or maybe there was a new irresistible element or a new way of approach being offered in your game. Once the gamer has decided to give it a try, an observant critic is also shaped within. If your game doesn’t keep the gamers spirits high as promised, it is definitely going to get thrown out. Besides uninstalling, maybe the user could give you negative ratings and reviews. So it is important that your game is tested rigorously.
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With increasing number of mobile games being developed all over the world, the standards are going up continuously. There is no limit to the choices that a gamer can make. In order to compete and thrive in the market, you should take up the struggle of delivering the best possible quality products.
A good mobile game tester should also be a good mobile game player. They can use their experience in gaming to envision the perspective of other players, thus being able to rate the game better, and decide what’s best for its success.

Read Also: Is Testing Important for the Mobile Gaming Industry?

What is the Difference between Game Testing and a Regular Application Testing?
You can play a game and find out bugs, even if you are not an expert, unlike app testing but to reign over the industry, professional knowledge is inevitable. Untrained testers are just part of testing the alpha and beta releases and open user testing, which supplements the end phase testing. A game tester should master the discipline of testing in general, but at the same time should also have expertise in game testing as a separate stream.
Though there are similarities in the methods and procedures of mobile game and mobile app testing, the motives and goals behind testing both are entirely different. Mobile game testing must include both manual and automation processes. General categorization will involve the black and white box testing.
Black box testing: Black box testing is done to ensure the quality of functional aspects of the game. In this type of testing, there is no attempt to look into the internal structural elements of the game. For black box testing in games, major areas of focus under testing includes GUI, audio functionality, animations, realistic effects etc.
White box testing: White box testing is strictly the opposite of black box testing in terms of its role. The method here is used to test the appropriateness and efficiency of the internal structural elements of the game. The importance lies on testing the architectural and integration features.
Mobile Game Testing- Various Methods
The different spheres of game testing are very similar to that of application testing. Those notable in the field of game testing are the following.
Functional testing: This is undoubtedly the most common form of game testing performed. Mostly done manually, it requires you to play the game during the test process. A game tester should have a sound knowledge of game programming and game environments in order to discover the discrepancies associated with the performance. Automation is also a viable possibility in several areas of functional testing.
Performance testing: Testing tools are used in performance testing. As the name suggests, this test is carried out to ensure quality game performance. During performance testing, the key attributes tested are – speed, scalability, stability and reliability. Performance testing is usually divided into four- load testing, stress testing, soak testing and spike testing of which, load testing is more prominent for testing mobile games.
Game performance varies with the device interfaces in use. An extensive testing including all the popular mobile devices is important in confirming the success of your game among a wider audience. Poorly performing games doesn’t guarantee fluid experience for its users. Performance testing encompasses multiplayer testing, memory consumption testing, maximum load support testing etc. These tests can be automated with the help of test script simulations or real-world content.
Compatibility testing: Compatibility testing is done to test whether the game is compatible with the various device platforms and configurations. It is commonly done in two sections during the early and late beta time period of the game to reduce cost. Nevertheless, it is advised that you carry out the testing during the whole phases of development since this provides better insights into the compatibility issues that have crept within, if any.
Localization testing: This kind of testing is only applicable if your games are developed targeting the global market or other language users. Text in games such as titles, instructions etc. should be translated, reviewed and corrected by employing localized testers who have mastery over the local language where it is to be released. These tests are also done automatically but testers should be employed to proofread to ensure the accuracy and quality of the text.
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Regression testing: Every time you make a change in your mobile game, another type of testing needs to be done, namely regression testing. Regression testing is really important where a client-server interaction is present and continuous changes are put into effect. Developers must confirm that these changes don’t interfere with the normal working of the game. Regression tests are only done as an automated testing.

You May Also Like: 5 Types of Testing to Make Your Mobile Apps User Friendly

Some key areas to focus in game testing
During game testing you must make sure that the following areas are covered under your testing methods.
User Interface and Functionality: User interface testing ensures user –friendliness of your mobile game and the functionality testing tests whether your game fulfills the functionality specifications.
An appealing user interface is the first thing any mobile game should focus on since it is from this that the user gets the first impression about the game. It directly determines the success of your game. Even when your game upholds a great idea with effective responses, if it fails to deliver a clean and sturdy UI, the game will have a hard time hitting the mark.

  • Testing user interface includes checking
  • colors and backgrounds
  • menu structure and functions
  • screen orientation and screen resolution adjustments
  • proper instruction execution
  • usability
  • system navigation such as loading time and display sequences
  • animations and audio elements apt for your game
  • textual matter such as instructions and dialogue messages
  • font and alignment errors etc.

The functionality testing checks from elements such as the ones you find in the pop-down menus, confirmation messages and other functions such as time-out and sorting.
Graphics Performance: Graphics testing should bound testing game performance over a large number of real devices and noting the respective abnormalities. Battery consumption needs to be optimum over long hours and game responses should be satisfactory under heavy loads across all the different devices. This test helps to determine your potential game responses when working on a real device platform.
Usability, User Experience and Fun-factor: Usability and user experience testing are common to all kinds of application testing. What makes game testing different is the fun-factor testing. The motive behind playing game is purely for entertainment reasons. Therefore your games are expected to provide entertainment along with great user experience.
Assessing fun-factor needs some aesthetic sense and critical thinking. Entertainment is delivered only if all other aspects of the game work together correctly and it takes good effort to accomplish. A loading lag or frequent interruptions can badly affect the user’s experience.
Multi-Player Games: Nowadays, numerous games are multi-player oriented and includes features that promote team play. These teams may include real or virtual characters. Testing multi-player features are more challenging than testing single-player elements. In multi-player games, connectivity to the server and synchronization of game status are two new important areas that need to be addressed. There are a number of issues that demands attention with respect to multi-player gaming.
Social Integrations: This encompasses the various types of testing specifically done to games that offer social integration. Social integration is included to provide users with rich gaming experiences. It allows new features such as game status updates, friend invitations, premium gift sharing etc. Testing involves ensuring problem-free working of these features.
Security Risks: Third party codes are often used to support the general functions in a game during mobile game development to reduce the work load. But these codes can compromise security and allow data breach. Identification and rectification of open source component vulnerabilities are necessary for a risk-free gaming experience.
Maintaining Balance: Creating a balance throughout the entire game is unavoidable for its logical integrity. There should be balance in the different levels of the game. For example, levels should be arranged in increasing order of difficulty or there should be opportunities to unlock more powers in the upper levels. Ensuring balance requires knowledge of the entire game design.
Levels in the Game: In game level testing, each of the levels in your game is tested for any working problem. This is a complex and time-consuming process especially if the world is vast and 3 dimensional. Complexity increases proportionately with increase in the levels. There are automation tools available where tester bots are allowed to roam randomly throughout the world and thereby any world level defects are detected.
AI for Game Opponents: Artificial intelligence refers to the computer-controlled counterparts in your games. This is a complicated task and it requires the tester to understand what activates the system for a particular response. Chess is a typical example where an artificially intelligent counterpart is employed.
Physics Engines: Real-time physics engines are widely used in games, especially in 3-dimensional video games to simulate the physical phenomenon, interactions and dynamics of physical entities. The simulation needs to be only approximate which gives a perceptually real representation of an object or a movement rather than being physically accurate. A bullet shot or a combat should show the likeness of a real world happening.

Nowadays, soft body dynamics and fluid dynamics are used in games to give effect to clothes, leaves, fluid motion and the like apart from using rigid body dynamics for objects like rocks and building. Testers working with physics engines must have a basic idea of the physical attributes of different objects and the various dynamics in the physical world.

Realistic Games: With the progress in various mobile device performance delivered by high power processors and better quality graphics hardware, video games now tends towards being more of real-world representations. Racing games features models of original cars and there are other games where characters are more life-like with minute details given to even the movement of hair.

Apart from graphics quality, realism is achieved by providing the right perceptional approximations, cause and effect relationship, right emotional expressions to characters etc.

Testing virtual reality requires hard work and subject knowledge. An understanding of the respective field is important for the game tester, for e.g. weapon techniques, component specific operations, vehicle controls, animal behaviors and instincts etc.

Mobile gaming testing is a vast area, and as mobile gaming becomes more mainstream, proper testing can make or break your fortune. So, try to find the right game testers for your mobile gaming app.

How Usability Testing Benefits the End User

With automated testing and other latest technologies coming up, one may start considering usability testing to be remote and old school. Well, this is a thought that needs to be changed.
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Mobile applications are on the rise, and now e-commerce companies are all shifting their focus on increasing sales from mobile applications and websites. This is due to the fact that the purchasing and browsing behaviour of the users are constantly changing. It has become very important to have a mobile optimised, mobile friendly, or a responsive design website, or even better – a mobile application, to attract the prospective customers.
Thorough Mobile Testing is a Must
Your product needs to be tested with the intended users throughout the lifecycle of the product for effective usability. This is where the concept of Usability Testing originates.
The main agenda behind usability testing for Mobile Application Testing is to test the ease with which the different user interfaces in the application can be used. It lets you know if the product or software under test is user-friendly or not. This form of testing is a black box testing technique or specification based technique. It gives you an idea about how the users would feel about your app, if they would be comfortable with the flow, layout, navigation, content, and speed in your application or website. It tests how effective the features are in providing a good user experience.

Read Also: 8 Ways to Make Usability Testing Simple

Usability testing for Mobile Testing basically tests the following features in your app:

  • How easy your software is in terms of usage
  • How easy it is to learn your mobile app
  • How convenient the users will find your mobile app

The following five are the major components in usability testing:

  1. Learnability

It defines how easy it is for your users to perform the basic tasks the first time they open your app, and how easily they can grasp and learn it based on the current design.

  1. Errors

This parameter lets you decide how many errors the users could make, how severe these errors could be, and how easy will it be for them to recover from these errors and get back on track.

  1. Memorability

Suppose the users do not use your app for a long period and come back to it after some time. In such a situation, will the user be able to use the design seamlessly and feel acquainted with it? Will he remember your app well enough to use it effectively no matter how long he stays away from it, or will he have to start all over again to settle down and learn your app?

  1. Efficiency

This describes how fast an experienced user could accomplish the various tasks in your app. It rates their efficiency.

  1. Satisfaction

This factor describes the user satisfaction after using your app. You get to know how happy the users will be and how much they like your app and its design.
In short, Mobile Testing Services and usability testing could be said to have the following benefits for the end users or your customers:

  • A software that is easier to use
  • The learning curve is shortened considerably for new users
  • The software becomes much easier to use
  • The software quality is increased multifold

Mobile Testing Services always insist on usability testing for effective user experience. This is because of the following advantages it has over all other forms of testing:

  • It is possible to modify usability test and incorporate all other forms of testing like smoke testing, unit testing, functional testing, system integration testing, and so on.
  • If you plan properly, usability testing can turn out to be really economical, highly effective, and totally beneficial in all aspects.
  • Usability testing proves out to be really effective in discovering potential bugs and loopholes in the complete software system. These may generally not be visible to the developers, and could even escape testing. But, usability testing can find them all.
  • If one uses proper resources, which are experienced and creative testers, then all the problems that the user may face before the final release of the system could be easily fixed. As such, you never have to release a system with errors and issues. This helps in a far better performance and also maintains a standard system.

If you are still wondering why you need to incorporate usability testing for all kinds of Mobile Testing Services, Mobile Application Testing, and even for a Game Tester, then here are 5 reasons that will surely convince you as to why you should never ignore usability testing before releasing your mobile app or game:

  1. In the Wild Testing

Testing the mobile apps in the lab test them in the most unnatural conditions. The users are all sitting upright holding the devices stiffly in their hands and browsing the app with no distractions. Above all, the internet connectivity, acoustics, and ambience are all set up for the perfect experience. Well, does anyone actually use an app this way? No, right?
Researchers have proven that 73% of the users use their mobiles in the evening, curled up on a couch or their bed. While 69% use it during office hours, 51% use it on weekends, and 42% use them while travelling. Lab based experiments and testing cannot give you proper insights for all these conditions. Testing with actual people gives you feedback in the most effective context of use.
Participants are invited to take a usability test in their own context of use for remote task based usability testing. This way, one can get feedback for real world situations and see the outcome of using a specific application or website.

  1. User Feedback is Distributed and Representative

Feedback from the intended audience is the most effective and most important part of all kinds of testing. If the participants represent the target users, then you could ensure that the usability findings are absolutely valid without any bias whatsoever. Remote unmoderated usability testing you can get representation for user segments from all across the world.
It is not tough to get responses from a sample of 10 to a few hundred representative users that could fit in to a wide range of different socio-economic and demographic segments from across the world. This would prove to be really effective for the success of your mobile app.

  1. Agile Methodology

Mobile Application Testing in line with Agile Methodology is the best way to make our app way more effective than you expect. Development organizations have started to finally migrate to lightweight or agile software development to develop and ship apps and mobile websites.
Before and after every sprint, you can ensure to execute remote usability studies. It can even be done during the prototype stage, until your mobile app is all set to be released out to the intended users.
The story does not end there. Even after release, it is important for you to maintain the user expectations and user needs. Remote task-based usability tests give you accurate metrics for these purposes. Being lightweight, it is easy to execute. This makes it the perfect part of Agile Methodology. With accurate statistics, you could keep improving and deliver the users what they require. Maintenance is also an important part of every app.

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  1. Quantitative and Qualitative Metrics

You get to obtain feedback all throughout the development cycle of your mobile app or website through remote unmoderated research methodology. Testing various versions gives you qualitative feedback on the early prototypes. It also tells you if the information architecture and content layout are able to convey the value proposition effectively and as desired.
Usability testing provides you easy test findability, effective and efficient metrics with all your prototypes or live apps and websites. Benchmarking performance gives you quantitative and qualitative feedback all through the development cycle and even after that. It also gives you an edge against your competitors.

  1. Resource Effective and Cost Effective

Usability tests on your mobile apps and websites do not consume much time or money. They are effective in terms of cost, resources, and time. The time required is almost half, and the cost is almost a quarter of those required in a usual lab study.
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Lab studies could take around 2 weeks for planning and execution, and the cost is also high for incentives and set up.
As for an unmoderated remote usability test, one needs a week for planning, execution, and collecting data for about 30 to 300 responses. Besides being low in cost, designing and execution of usability tests is also effortless. Moreover, you also have the option to reuse already coded usability test plans.
One thing you need to keep in mind is that usability testing is a very wide area of testing. One needs to have a fairly high level of understanding to get in to this field, along with a mind that is creative and innovative. Patience, openness to welcome all kinds of suggestions and ideas, ability to listen to all suggestions, and excellent observation skills to be able to spot and fix issues are some of the most important skills that the people involved in usability testing need to possess.
Mobile applications have become an inevitable part of the human life. The world has become fast paced and consumer focused. As such, it is more important to offer the users a seamless and pleasurable usage experience. By using the unmoderated remote methodology and conducting user research researchers are able to get data right out of the real world for increased accuracy and efficiency. This helps you further in connecting with your users and growing your business.

8 Must-Know iOS Testing Tips

There is high demand for iOS applications these days. iPhones and iPads are gaining popularity with every new release, and so are the apps that come along with them. With so many people demanding iOS apps, the importance of thorough testing has become much more than ever. High standards and good quality are most important for users. With so many apps emerging in the market, one has to maintain really high standards to make it big in the App store.
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You need to ensure that your app runs well on all the iOS devices. This is the first thing to keep in mind. You could reach out to a wider audience this way. iPhone App Testing requires a good amount of homework beforehand. Here are some tips to help you in your testing process:

  1. There is no “Untestable Behaviour”

“Untestable Behaviour” cannot exist. There could only be ‘untestable code”. It is a very simple point to remember.
You should be able to test every part of your app. If there is any part that cannot be tested, you must think about refactoring some parts of the code to make it happen. You must have a good answer to the question,” Why can’t I test this?” Your answer could most probably be that the code is either too complicated or there may be too many actions in the code. Resolve such issues by dividing the code and making it cleaner. Make your code more modular, as it helps you to test it more effectively.

  1. There must be only one Source of Truth

You must be very thorough about how your object should behave. It is also important that you have complete confidence in yourself when you say that.
Always attempt to make simple classes that have well defined and concrete responsibilities independent of one another. You must understand these specified responsibilities and should be able to describe them well. There are two important testing frameworks in the world of iOS, Quick for Swift and Specta for Objective C.

  1. Ensure that Objects have Minimum Dependencies

Your objects need to know as less as possible. The lesser they know, the lesser you will have to test, and the easier it becomes for you. Remember the rule to minimize adhesion and maximize cohesion. Objects should not be too dependent on each other. Each module must be complete in itself. Your test writing becomes simple if you have less to test in a single module. This ensures a better quality for all your products through effective iOS App Testing.

Read Also: 11 Differences Between iOS And Android Mobile App Testing

  1. Remember the SOLID Rules

Over time, there are a lot of changes in the devices, the hardware, architecture, operating systems, and the programming languages. But, there are some classic rules that remain true no matter what changes. They are the solid foundations for building an efficient software product. The S, L, and D rules are essential in the case of iOS App Testing.

According to this, your class must be entrusted with only a single responsibility. This makes it much easier for you to understand its purpose and role in the product. When you understand what exactly it does, it makes it easier for you to write its specification.

You should make sure that your objects can be replaced with other instances. You should be able to substitute objects with instances of their subtypes as well. Mocks are often used to test any specific behaviour exhibited by objects, but such testing could not be applicable for your whole program or system.

Using protocols to decouple your classes is the most effective practice you could use in iOS for testing purposes. Do it for a few parts only and test them independently to assess the behaviour individually. You must test bit by bit as testing it as a whole will never help you.
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  1. Restrict your class to 150 lines of code

Your class must never have more than 150 lines of code. If it exceeds the limit, there is definitely something wrong in it. Divide it in to smaller parts that can be easily managed and maintained. This makes your code break up in to smaller units of logical codes. This helps you as well as other who look in to your code. A legible code is an indication of a good developer.  It helps you in iPhone App Testing also.

  1. Tests help you out

Most developers have the wrong notion about writing tests. They do not help the end user in any way. Moreover, there can be cases where the test case for a class has more lines of code than the class itself. As such, it is considered to be an unnecessary waste of time. But, this is not the case.  When you get a code and have no idea what is happening in there, the test cases can actually help you out. There are numerous classes and tricks in every code. Cracking them is not an easy task. When you write tests, it will definitely help in maintenance and testing.

  1. Look at the Picture as A Whole

When you are working and get stuck with a piece of code, you tend to overlook other things that matter. Your focus is always put on this single piece that you are working with. You tend to stop seeing other ways to resolve your issues or get your work done. In such cases, you must always take a small break and get your mind cleared. This lets you see the bigger picture at hand. You will be able to find other different ways to get your work done. You could even consult a fellow developer for new ideas to pour out.

Recommended Read: Best Practices to Follow for iOS Mobile App Testing

  1. Keep Learning

Even if you are a pro, you could always learn something new. This is applicable to testing and programming in general. Never keep your mind closed to new things. Most professionals consider their code to be perfect. Even if that is the case, you could always improve. Writing tests will always speed up your development time. Even you break your code unknowingly at times. As such, machine check of the code helps you faster. It is much faster that manually going through every line of your code. So, keep learning and improving yourself for the better every time.
So, here were a few tips you need to keep in mind with regard to iOS App Testing. Some of them are applicable to Android App Testing as well. Building efficient apps that work seamlessly on the intended platform is the ultimate aim of every developer. Follow these steps to make that possible in a more productive and efficient manner.

8 Ways to Make Usability Testing Simple

People consider Usability Testing to be a costly, complicated affair that consumes a lot of time. Well, that is not the case. Testing for applications, apps, and interfaces are actually quite simple if you go the right way. It will help you make numerous changes to ensure your users are happy with the end product. You can easily formulate a DIY Mobile App Testing process that is affordable, effective, simple, and fast at the same time.
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Usability Performance Testing made Simple
Here are 8 ways by which you can make way for easy DIY Usability Testing:

  1. Keep the situation informal

You can set up a testing area anywhere in your firm. Use a single email to list out the results of the process, use bullet points to point out the issues found, and keep it simple. You are testing a small number of people, so there is no need of collecting the statistics. Do not go for big reports with all kinds of details, both necessary and unnecessary ones.

  1. Early Testing

It is a common mistake to wait until the whole development process is complete to start the testing process. Spending money on testing at the early stages is not considered as an option by many. This makes it too late to be able to fix the relevant issues. If you start testing early, you could find bugs and ensure they are fixed before you go deeper into the development process. These tests are quite short, but help you considerably in the long run.

Read Also:  Top 5 Software Testing Trends to Look Out For in 2015

  1. Test a Small Number of People

Do not test too many users at once. The ideal number of people to test an app is considered to be three. It is an optimum number which will help you find more problems than the resources you have to be able to fix the issues immediately. In order to get serious problems, you do not need too many users for testing.

  1. Test Occasionally

Setting up a fixed date for testing every month is a good idea. This ensures that regular testing is done on whatever you are developing, even if much progress had been made or not. Bring in three people on a fixed date and let them test your application. This helps you schedule your tasks, make recruiting easy, and organize the whole process. Since you can already plan things ahead, there will be no interference to the development process due to testing. You can stick to milestones and need not wait for last moment feedback from the Software Tester.

  1. Focus on the Most Important Issues

It is important to categorize the issues found after testing. You are bound to get a huge number of bugs or fixes required. This number may even overtake the number of resources you have to be able to fix them. As such, it is important to select the most important issues from the list and work on fixing them. Some of the issues may not even matter much as far as the functionality is concerned, and you can omit them for the next release.

  1. Have Regular Conversation with your Users

The idea is to keep your users talking, and hear them as they think out loud. It often works like a therapy for the developers to work with the users. It gives them a deep insight about how users think, and their wavelength while using your application. This feedback is literally Software Performance Testing.

  1. Involve Everyone in your Mobile App Testing Process

Limit the number of testers to just three. But, be open to suggestions and feedback from everyone in your organization. Have sessions to make your application open for discussions by all. This can help you get various ideas, which can be highly creative and useful. It is very powerful if a number of minds come together to discuss a particular case. Have informal discussions at the table, and pick up whatever you find useful. Utilize them in the best way possible.

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  1. Stick to Tweaking

Problems should be fixed in the easiest way possible. Always stick to tweaking, and never go for redesigning. Make the simplest change you could do to solve the issue instead of trying your hand at maintaining perfection. Do only the least you could do. Redesigning consumes a lot of time and effort. In turn, tweaking is more cost effective and faster. Large changes take much longer, and could even break things elsewhere. Taking such risks is absolutely not worth the effort.
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Mobile App Testing Services help you bring the best out of your App by picking out bugs and making it the best in all possible ways. The main idea is to make your end users happy, and through usability testing, you can know how exactly this can be done.

Manual or Automated Testing: Which to Use?

Every software tester must face the same dilemma when it comes to choosing the right kind of testing for their software or apps. Often the confusion is whether to choose manual or automated testing. Before moving into a deeper analysis, let me just begin by saying that both have their pros and cons.
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When it comes to choices made by teams, the patterns indicate a higher percent of start-ups and SMEs using manual testing. This is because of the costs involved in conducting an automated test. It is only wise to weigh the costs and benefits of applying a certain software testing methodology before you choose it.

Read Also: 5 Types of Testing to Make Your Mobile Apps User-Friendly

Manual Testing
Lower cost and flexibility is why someone would want to go for this sort of testing. Moreover it gives you a better understanding of real user issues which manual testing can’t provide. As said before, if you’re a start up or an SME looking for a cost-efficient mode of software testing, then doing it manually is the favorable choice.
Here, testing takes place from the perspective of a regular user, comparing the test outcomes to expected outcomes. This means going in and running a set of tasks or programs to spot defects. It provides the advantage of analyzing apps from the user’s point-of-view, unlike in automated testing.
While it’s impossible to add values once automated tests have begun, manual testing is more flexible in this aspect.
Despite its advantages, bigger companies avoid the use of manual testing because of the sheer time involved. Manual testing makes sense when you have a handful of tests. But what if the number of apps is in the thousands?
Isn’t a pretty picture is it?
This is where automation testing services come in handy. It helps in situations where there are time constraints, within which the testing needs to be done.
Automated Testing
Automated testing tools use pre-defined algorithms to compare expected test outcomes to the outcomes achieved. Minimal variation between the two indicates a successful bug test. In case a variation surfaces, the test will be repeated after necessary code changes.
automation testing

Read Also: Top 5 Automation Testing Tools for Android

This is used in time bound testing environments where a software tester might have to work with a lot of apps or software. It is relatively quick and effective, compared to manual testing and hence, there is enough time to repeat tests. This is a huge advantage for companies as it helps to reduce their product delivery cycle. Manual testing requires typing the same information again and again, which can be completely avoided in automated testing.
It is thus a good practice to collect information on what is best for your business and company, before deciding on what kind of testing to implement.

Top 5 Automation Testing Tools for Android

Automation testing is used these days in almost all the test processes. The advantage of a reduced testing time along with reduction in error has led to its widespread acceptance among software testers. With a wide variety of testing tools available for this purpose, one should be aware of their features to better understand them.
automation testing
Choosing a single tool to support you entire project is rather impossible, since most tools may not be able to fully correspond to you project. Here we discuss the top 5 tools that have been the most sought after by Android testers around the globe.
1.Robotium Android Testing Tool
Pros
It is one of the first and frequently used automation tools for Android software testing. Robotium, a free Android UI testing tool is suitable for test automation of different Android versions. Often referred to as Selenium by Android Software developers, the tests created by Robotium are written in Java. Robotium is also a library for unit tests.
Cons
But Robotium is time consuming and needs much more effort to create tests in it. This is because in order to automate tests, one must work with the program source code. Also the tool is unsuitable for interacting with system software; it is incapable of locking and unlocking smart phones or tablets. Robotium does not have a record or a play function and it also does not provide screenshots. As part of continuous integration, Robotium incorporates easily with Maven, Gradle or Ant for the execution of tests.
2.MonkeyRunner
Pros
This is a popular Android app testing tool used for the automation of functional tests for Android software. This tool is more low-level when compared to Robotium, but does not have to work with the source code in order to automate tests. Written in Python, it also gives provision of using a recording tool for creating tests.
With MonkeyRunner, it is possible to run tests on real devices connected to a PC or emulators. The API within the tool helps to control a smart phone, a tablet or an emulator from outside of the Android code.
Cons
The biggest disadvantage of this mobile app testing tool is the necessity of writing scripts for each device. Another drawback is the need for a test to be adjusted each time the user interface of a test program changes.
3.Appium Android Automation Framework
Pros
Appium is used to test iOS and Android native mobile web and hybrid applications. While native apps are written with the help of iOS or Android SDKs, mobile web apps can be opened on mobile browsers and hybrid apps are totally involved with “webview”. It is an open-source mobile automation tool.
The running of tests does not require any changes to be made in the source code which is a huge advantage. The Selenium JSON Wire Protocol used in Appium allows you to write the test in any language supported by Selenium. Appium facilitates testers to reuse the code between iOS and Android test suites even though it is considered a “cross-platform” tool.
Cons
The advantages are in plenty, but it would be a sin not to discuss its drawbacks as well. It takes a long time to configure appium for both android and iOS and also is prone to too many unexpected errors.
4.UI Automator
Pros
UI Automator allows you to do more in Android app testing and games when compared to the basic framework that is Robotium. You can test the user interface (UI) of your native Android apps on one or more devices with Google’s test framework. Another advantage of UI Automator is that the cases can span across different processes with JUnit test cases having special privileges. It also provides five different classes for developers.
app testing
Cons
UI Automator has its downsides, one of them being it only works on Android devices with API level of 16 or higher. Another drawback of UI Automator is its lack of support for webview, were directly accessing Android objects is not possible.
5.Espresso
Pros
It is the latest Android test automation framework open-sourced by Google. It is available for developers and software testers to work on their UIs. Its API is small and predictable making it easy to learn and above all built on top of the Android instrumentation framework.
It helps to write concise and reliable Android UI tests and is supported on API level 8 (Froyo), 10 (Gingerbread), and 15 (Ice Cream Sandwich) till current versions.
Its reliability and the ability to synchronize with the UI thread makes it fast since there is no need for any sleeps.
Cons
Just like UI Automator, it too suffers the drawback of not supporting webviews.

Best practices to follow for iOS mobile app testing

There is no doubt about what iOS has done for mobility gaming. The exquisite functionalities coupled with a simple user experience have paved way for the ‘mobile era’. In spite of this, working with the iPhone/iPad mobile application for software testing and monitoring can be challenging.
mobile app
Challenges and complexities surrounding iOS mobile testing continues to interfere with development even as iOS app market continues to produce a record growth. One of the greatest challenges is in Apple iOS being a closed operating system when compared to an Android OS. The development and app testing stages for a closed system is far more complex, since extracting the necessary data from low level objects is impossible for users. This is crucial for test automation.
The best approach to get the necessary access to these levels of an iOS app testing are rooting (jail-breaking) and compile-time source instrumentation. But nothing can match a cloud-based hybrid approach which can offer developers and software testers the necessary coverage, capabilities and flexibility to deliver better iOS apps.
Rooting (jail-breaking)
These are the two common methods used in today’s mobile testing industry to address the challenges of inadequate access to the low level objects. These are rooting and source instrumentation.
The process of removing the limitations placed by Apple on the iOS devices is called jail-breaking. This helps achieve low level (root) access to the operating system, thus allowing testers to recognize objects within the application being tested.
Source Instrumentation (compile-time)
Compiling the application that is being tested with an additional piece of code to get a back door access to the low level OS for object recognition is referred to as source instrumentation. These codes help testers to execute low level calls and get the Object ID’s from the operating systems without the need to root or jailbreak the device.
The decision on what approach should be adopted depends on several considerations like SDLC process used, corporate policies, application under test, frequency of testing and many more.
Comparison
The jail-breaking approach is less suited in situations where customers need a quick test for a new iOS version or a new iOS device. In such cases, even though additional codes in the test application will complicate the SDLC, compile-time method is preferred.
The advantage of jail-breaking a device is that it lets you test the application with the exact same code by which it will be released. In compile-time before store submission, the “back-door” will have to be removed or they will be exposed to serious security issues. Jail-breaking therefore eliminates the need for compilation and intrusive operations which avoids any risk to quality.
While using a compile-time approach companies should also consider possible regulations (such as HIPAA) which implements testing on the final binary version and not on debug or test friendly version.
app testing
The Hybrid Approach
The combined (hybrid) approach lets you choose your iOS app testing methods depending on the nature of your application, project needs, and policy. Deploying and securely managing the test devices in a “private cloud” guarantees that a jailbreak does not introduce any risks or abuse to the platform for non-testing purposes. Such jail-broken devices are used only in a closed and secure testing environment for testing purposes only.
Since the use of visual analysis may pose to be insufficient, a strong object recognition capability is mandatory for testing a mobile application. For example, the OCR technology can detect UI issues and glitches on the test devices while its heuristic nature makes it incapable of ensuring 100% accuracy. On the other hand, a low level object can easy miss the obvious qualifications that a visual analysis could easily detect. That’s why an analysis using a hybrid approach incorporating both visual and native object can be instrumental for covering all mobile business cases.

Increase your mobile app downloads with Testbytes

Mobile apps are being developed at a very fast rate these days. But unlike the late 2000’s, when there were not many good mobile applications, today’s app markets have thousands of applications providing similar functionality. Apple Store and Google Play Store have over 700,000 apps each with hundreds of new applications being added every day. What does this mean to the mobile app publisher? One word – “Competition”.

What happens when there is competition?
Applications have to be immensely competitive or unique to stand out from the sea of applications that are available. But you cannot rest on your laurels after gaining attention. You have to eliminate defects that plague your application and also try to add new features to improve the user experience to sustain the attention you grabbed.
But many applications that pack a good idea fail to generate the desired amount of attention, leaving the developers wondering why it was not successful. The reason is quite simple – lack of proper testing.
Why should you test mobile apps?
Testing is a time consuming and expensive activity. But, when the popularity of your mobile application goes down due to a critical defect or multiple minor bugs, then you might want to rethink your opinion on testing.
You try to fix the defects but the competitive nature of the market is such that you might not get a second chance to revive the app. When users come to your app, they see the negative comments, which turn off many people who would have downloaded the app otherwise.
Do you want all that trouble? Your objective is obviously to get maximum downloads and popularity, so that you can generate revenue from your application. Wouldn’t that be easier if you could avoid all the defects and get new ideas to improve your application? Testing suddenly does not appear expensive or time consuming. It seems to be more of an investment to improve your product.
A tested application is to a non-tested application what an ironed shirt is to a wrinkled shirt at an all important interview.
What can Testbytes do?
At Testbytes, we test your mobile apps thoroughly with a comprehensive 3-fold strategy to increase the number of downloads for your mobile app. We guarantee increased app downloads by following our go-to market strategy that provides app publishers like you with detailed test results, market research, competitive analysis and new feature suggestions.
We do a lot more than just user interface and functional testing of your application. Our test strategy is more users focused to enhance the user experience and not just the functionality. We keep no stone unturned to ensure that your users love to use your app and you love its developing process. We understand your product, conduct detailed market research, analyse your competitor apps to see what has already been done, and how they have been done. More importantly, we use all the data to provide you with insights to innovate. Innovation is what drives success, and in your case, it will be what drives your app downloads. We improvise on your innovation, making it edible for the general public. In short, we think to make you tick.

The Pros & Cons of Automated Testing

Software testing is an evaluation process to identify any differences that exist between the desired output and actual output. Testing is in fact a quality control process for software. Great testing will enable the developers to iron out the chinks in software, thus assuring the quality of the product. Automated testing is the most effective and efficient way to provide software testing.

automation testing

What Is Automated Testing?

Automated Testing is the process by which automated testing tools are used to find differences between desired output and actual output by running a set of pre-defined actions. If there are no differences between expectations and outcome, then your project would be bug free. However, if there is a mismatch, then your developer will have to take a look at the code, make corrections and run repeated tests until the desired outcome is obtained.

What are its Pros?

Fast and Effective

Once Automated Testing is in place, you will be able to use tests repeatedly. No more filling out the same information. Everything is taken care of automatically. Hence tests can be run at a fast pace repeatedly and the risk of human error is minimized, making it more effective.

Time Saving

One of the biggest benefits of employing Automated Testing is its ability to save time. This is particularly true in the case of regression testing, which is retesting done after some changes have been incorporated to previously tested software. All the scripts associated with the changes are required to run. But in the case of manual testing, time constraints can make testers skip some tests, which lead to undiscovered issues with the software.  Automated tests, on the other hand, can be run at nights. This provides additional time to the tester, who will be able to focus more on areas that cannot be automated.

Cost Effective

Automation tools maybe costly. But if you are getting them for long term, they are an investment. They can find defects faster and therefore can do a lot more than a human can in a given period of time. This allows your development team to react quickly and saves you a lot of time and money. Are you a small company who still wants to enjoy the benefits of Automated Testing? Then, you should probably try out Independent testing.

Transparency

The test results of a particular project by a single tester are not easily accessible to others in the team. With Automated Testing, anyone interested can see the test results by just signing into the testing system. This results in a better final product.

Does It Have Any Cons?

Expensive: As mentioned earlier. Automated Testing can be expensive for smaller companies with smaller projects. However, such companies can depend on Independent testing companies such as Testbytes.

Cannot Replace Manual Testing

Automated tools, while being faster and precise, have some limitations compared to Manual Testing. For one, they just do what they are programmed to do. Hence they cannot replace manual testing.

app testing

Compatibility

All tools do not support all UI objects and testing. Some are specialized for UI Testing, some for DB Testing, some for web testing, and performance/load testing.

In short, Automated Testing minimizes time taken and maximizes accuracy to provide better deliveries and lower costs. We at Testbytes have the perfect mix of Manual and Automated Testing to provide the best results. There are also a couple of interesting concepts such as ‘TestDrive’ and ‘Develop by Day, Test by Night’ which provide immense value.