9 Different Types of Game Testing Techniques

In the dynamic and ever-evolving realm of game development, game testing stands as a cornerstone of success. The recent tribulations faced by industry giants due to bug-ridden releases have brought the necessity of rigorous testing into stark focus.

As the global gaming industry is poised to reach a staggering US$363.20bn by 2027, the significance of testing cannot be overstated.

#1) Combinatorial Testing:

Combinatorial testing is a software testing technique that focuses on testing all possible combinations of input values for a given feature or function. This approach is particularly useful for game testing, as it can help to identify bugs or issues that may only occur under specific combinations of circumstances.

Benefits of Combinatorial Testing in Game Testing:

  1. Efficient Test Case Generation: Reduces the number of manual test cases required by systematically identifying and testing all relevant combinations of input values.

  2. Thorough Coverage: Ensures that all possible interactions between different game elements are tested, maximizing the likelihood of uncovering hidden bugs or issues.

  3. Reduced Test Effort: Streamlines the testing process by eliminating the need to create and execute a large number of test cases manually.

  4. Improved Bug Detection: It finds bugs that conventional testing techniques might not catch, resulting in a higher-quality game.

Application of Combinatorial Testing in Games:

  1. Gameplay Mechanics: Testing various combinations of character attributes, item interactions, and environmental factors to ensure consistent and balanced gameplay.

  2. Configuration Settings: Verifying the behavior of the game under different graphics settings, difficulty levels, and language options.

  3. Player Choice and Progression: Testing the impact of player choices and actions on game progression, ensuring that all paths lead to a satisfying and bug-free experience.

Challenges of Combinatorial Testing in Games:

  1. Complexity of Game Systems: As game systems become more complex, the number of possible input combinations increases exponentially, making it challenging to test all combinations exhaustively.

  2. Identification of Relevant Input Parameters: Determining which input values are most likely to affect the game’s behavior and focusing testing efforts on those parameters.

  3. Prioritization of Test Cases: Prioritizing test cases based on their risk and potential impact ensures that critical combinations are tested first.

  4. Utilization of Testing Tools: Employing specialized combinatorial testing tools to automate the test case generation process and manage the large number of test cases.

#2) Clean Room Testing:

Clean Room Testing in Game Development

Cleanroom testing is a software development methodology that emphasizes defect prevention rather than defect detection. In the context of game testing, cleanroom testing involves a structured process of creating test cases based on formal specifications, ensuring that the game is thoroughly tested before it reaches the player.

Key Principles of Cleanroom Testing in Game Testing:

  1. Incremental Development: The game is developed and tested in small increments, allowing for early identification and correction of defects.

  2. Formal Specifications: Clear and detailed specifications are created to define the game’s expected behavior and provide a basis for test case generation.

  3. Static Analysis: Thorough review of the game’s code and design to identify potential defects before they manifest during testing.

  4. Functional Testing: Systematic testing of the game’s features and functionality to ensure they meet the specified requirements.

  5. Dynamic Testing: Testing of the game in a running state to uncover runtime defects and ensure overall stability and performance.

Benefits of Cleanroom Testing in Game Testing:

  1. Reduced Defect Rates: A proactive defect prevention approach leads to fewer bugs and errors in the final game.

  2. Improved Game Quality: An emphasis on quality throughout the development process results in a higher-quality and more polished game.

  3. Lower Development Costs: Early detection and correction of defects reduce the need for costly rework and delays.

  4. Enhanced Customer Satisfaction: Delivery of a high-quality game with minimal bugs leads to satisfied customers and positive reviews.

  5. Stronger Brand Reputation: Consistent production of high-quality games strengthens brand reputation and customer trust.

Challenges of Cleanroom Testing in Game Testing:

  1. Initial Investment: Implementing cleanroom testing requires an initial investment in training, tools, and processes.

  2. Formal Specification Overhead: Creating detailed formal specifications can be time-consuming and may require specialized expertise.

  3. Maintenance of Specifications: As the game evolves,

#3) Functionality Testing:

Functional testing in game development is a crucial process that ensures the game functions as intended and meets the player’s expectations. It involves testing the game’s core features, mechanics, and gameplay to identify and fix any bugs or issues that could hinder the player’s experience.

Objectives of Functional Testing in Games:

  1. Verify Game Functionality: Ensure that game features, mechanics, and gameplay elements work as intended and meet design specifications.

  2. Identify and Resolve Bugs: Detect and fix bugs that cause crashes, freezes, progression blockers, or other disruptions to gameplay.

  3. Validate User Experience: Evaluate the overall user experience, ensuring that the game is intuitive, engaging, and enjoyable to play.

  4. Ensure Compliance with Requirements: Verify that the game adheres to all technical and functional requirements outlined in design documents and specifications.

Techniques for Functional Testing in Games:

  1. Black-box Testing: Testing the game without prior knowledge of its internal structure or code, focusing on user interactions and observable behavior.

  2. White-box Testing: Testing the game with an understanding of its internal code and structure, enabling more in-depth testing of specific functions and modules.

  3. Exploratory Testing: Testing the game in an unstructured and open-ended manner, allowing testers to uncover unexpected bugs and usability issues.

  4. Regression Testing: Re-testing previously tested features and functionalities after changes to ensure that new bugs haven’t been introduced.

  5. Play Testing: Involving actual players to test the game in a real-world setting, providing valuable feedback on gameplay, balance, and overall experience.

Benefits of Functional Testing in Games:

  1. Improved Game Quality: Identifies and fixes bugs early in the development process, preventing them from reaching players and causing frustration.

  2. Enhanced User Experience: Ensures that the game is intuitive, engaging, and enjoyable to play, leading to satisfied customers and positive reviews.

  3. Reduced Development Costs: Prevents costly rework and delays caused by late-stage bug discovery, saving time and resources.

  4. Increased Customer Satisfaction: Delivers a high-quality game that meets player expectations, leading to positive word-of-mouth and customer loyalty.

  5. Stronger Business Reputation: Establishes a reputation for delivering reliable and bug-free games, enhancing brand reputation and customer trust.

Also Read  : Game Testing Tutorial: All you need to know to be a game tester

#4) Compatibility Testing:

In game development, compatibility testing plays a crucial role in ensuring that the game runs smoothly and seamlessly across a wide range of hardware configurations, software environments, and input devices. It aims to identify and resolve any compatibility issues that could hinder the player’s experience.

Objectives of Compatibility Testing in Games:

  1. Hardware Compatibility: Verify that the game runs effectively on various hardware configurations, including different processors, graphics cards, and memory capacities.

  2. Software Compatibility: Ensure that the game functions correctly under different operating systems, browsers, and third-party software applications.

  3. Input Device Compatibility: Validate the game’s compatibility with various input devices, such as keyboards, mice, gamepads, and touchscreens.

  4. Cross-Platform Compatibility: Test the game’s performance and functionality across multiple platforms, such as PCs, consoles, and mobile devices.

  5. Localization Compatibility: Verify the game’s compatibility with different languages, ensuring proper text translation, audio localization, and cultural adaptations.

Techniques for Compatibility Testing in Games:

  1. Manual Testing: Hand-testing the game on a variety of hardware and software configurations to identify compatibility issues.

  2. Automated Testing: Utilizing automated testing tools to perform repetitive compatibility tests across different environments.

  3. Emulation Testing: Using emulation software to simulate specific hardware and software environments for testing.

  4. Cloud-Based Testing: Leveraging cloud-based testing platforms to access a wide range of hardware and software configurations for testing.

  5. User Feedback: Gathering feedback from users playing the game on various devices and systems to identify compatibility issues

Benefits of Compatibility Testing in Games:

  1. Enhanced User Experience: Ensure a consistent and enjoyable gaming experience for players using different hardware and software setups.

  2. Reduced Customer Support Burden: Minimize the number of compatibility-related support requests from players.

  3. Improved Brand Reputation: Build a reputation for delivering games that work seamlessly across a wide range of devices.

  4. Expanded Market Reach: Enable the game to reach a broader audience, including those with diverse hardware and software preferences.

  5. Increased Sales and Revenue: Potentially increase sales and revenue by catering to a wider range of players.

Challenges of Compatibility Testing in Games:

  1. Complexity of Modern Hardware and Software: The ever-increasing diversity of hardware and software configurations makes it challenging to test for all possible combinations.

  2. Resource Requirements: Compatibility testing can be resource-intensive, requiring access to various hardware and software configurations, testing tools, and skilled testers.

  3. Keeping Up with Rapid Changes: The rapid pace of technological advancements necessitates continuous testing to ensure compatibility with new hardware, software, and input devices.

  4. Balancing Compatibility with Performance: Ensuring compatibility across a wide range of devices may require optimization to maintain performance on lower-end hardware.

  5. Addressing Regional and Cultural Differences: Localization testing can be complex, requiring consideration of regional differences in language, culture, and regulatory requirements.

Strategies for Effective Compatibility Testing:

  1. Prioritize Target Platforms: Identify the most relevant hardware and software configurations based on the target audience and market demographics.

  2. Utilize Automation and Tools: Employ automated testing tools and cloud-based testing platforms to streamline the testing process and reduce manual effort.

  3. Embrace Continuous Testing: Integrate compatibility testing into the development process, performing tests throughout the development cycle and after updates.

  4. Gather User Feedback: Encourage user feedback through beta testing programs and community forums to identify compatibility issues in real-world scenarios.

  5. Maintain Compatibility Documentation: Document compatibility test results and identify issues to facilitate future testing and troubleshooting.

#5) Tree Testing:

Tree testing is a usability testing technique commonly used in game development to evaluate the information architecture of a game’s menu system or navigation structure. It helps to determine how easily players can find the desired information or functionality within the game’s user interface.

The objective of Tree Testing in Game Testing:

  1. Assess Navigation Clarity: Evaluate the intuitiveness and clarity of the game’s menu structure and navigation options.

  2. Identify Label Effectiveness: Assess the effectiveness of menu labels and category headings in conveying their intended meaning and guiding players to the desired content.

  3. Measure Task Completion Rates: Determine how successfully players can complete specific tasks, such as finding a specific item, accessing a particular setting, or unlocking a new feature.

  4. Uncover Usability Issues: Uncover potential usability issues that might hinder players’ ability to navigate the game efficiently and effectively.

  5. Optimize Menu Design: Gather insights to optimize the menu design and improve the overall user experience.

Methodology of Tree Testing in Game Testing:

  1. Create a Hierarchical Tree: Represent the game’s menu structure as a hierarchical tree diagram, with each node representing a menu or submenu option.

  2. Recruit Participants: Recruit a representative group of players to participate in the tree testing session.

  3. Present Tasks: Present participants with a series of tasks, each requesting them to locate a specific item or functionality within the game’s menu structure.

  4. Observe and Record: Observe participants as they navigate the menu, recording their interactions, comments, and any difficulties they encounter.

  5. Analyze Results: Analyze the collected data to identify common patterns, usability issues, and areas for improvement.

Benefits of Tree Testing in Game Testing:

  1. Early Identification of Usability Issues: Uncover usability issues early in the development process when they are easier and less costly to fix.

  2. Iterative Design Improvement: Enable iterative refinement of the menu design based on user feedback and observed behaviors.

  3. Enhanced User Experience: Contribute to a more intuitive and user-friendly game experience, reducing frustration and improving player satisfaction.

  4. Reduced Development Costs: Prevent the need for costly rework later in the development cycle due to usability issues.

  5. Improved Game Quality: Enhance the overall quality of the game by addressing usability concerns early on.

Challenges of Tree Testing in Game Testing:

  1. Representing Complex Game Menus: Accurately representing complex game menus with multiple levels and branching paths can be challenging.

  2. Participant Selection: Selecting a representative sample of players with diverse gaming experiences and backgrounds can be tricky.

  3. Task Design: Crafting clear and concise tasks that accurately reflect real-world player actions can be challenging.

  4. Managing Participant Expectations: Setting clear expectations and avoiding confusion with participants unfamiliar with tree testing

  5. Interpreting Results: Interpreting qualitative and quantitative data from tree testing may require expertise in usability analysis.

  • Improves the overall understanding of the complex features in the game

#6) Regression Testing:

Regression testing is an essential part of game development, ensuring that new code changes or updates don’t introduce new bugs or regressions. It involves selectively re-testing a system or component to verify that modifications have not caused unintended effects on previously running software or application modules.

Why Regression Testing is Crucial in Game Development

  1. Maintaining Game Stability: Regression testing helps maintain game stability and ensures that new updates don’t break existing functionality or introduce unexpected glitches or crashes.

  2. Preserving User Experience: Regression testing safeguards the user experience by preventing new bugs or regressions from disrupting gameplay or causing frustration among players.

  3. Preventing Rework and Cost Savings: Identifying and fixing bugs early in the development cycle through regression testing reduces the need for costly rework later on.

  4. Enhancing Quality Assurance: Regression testing contributes to a comprehensive quality assurance process, ensuring that games meet high-quality standards and user expectations.

Strategies for Effective Regression Testing in Game Development

  1. Prioritized Test Cases: Prioritize test cases based on critical game features, areas with frequent changes, and potential risk factors.

  2. Automated Testing: Automate repetitive test cases to reduce manual effort and improve test coverage.

  3. Continuous Integration: Integrate regression testing into the continuous integration (CI) pipeline to catch regressions early and prevent them from reaching production.

  4. Exploratory Testing: Utilize exploratory testing techniques to find unforeseen problems or edge cases that scripted tests might not cover.

  5. User Feedback Analysis: Analyze user feedback and bug reports to identify potential regression issues and prioritize them for testing.

  6. Version Control: Maintain a comprehensive version control system to track changes and easily revert to previous versions if regressions occur.

Tools for Regression Testing in Game Development

  1. Game Testing Automation Frameworks: Utilize game testing automation frameworks like Unity’s Automation Tools, Unreal Engine’s Automation Tools, or Selenium for automated testing.

  2. Defect Management Tools: Implement defect management tools like Jira or Bugzilla to track, prioritize, and manage bugs identified during regression testing.

  3. Performance Monitoring Tools: Employ performance monitoring tools like New Relic or AppDynamics to detect performance regressions during testing.

  4. Code Coverage Tools: Utilize code coverage tools like JaCoCo or Codecov to ensure that regression testing adequately covers the codebase.

  5. Continuous Integration Platforms: Integrate regression testing into continuous integration platforms like Jenkins or CircleCI to automate the testing process and provide real-time feedback.

Ad hoc testing is an informal software testing method that is often used in game development. It involves testing the game without a predefined plan or test cases, relying on the tester’s experience, intuition, and creativity to identify defects. Ad hoc testing can be performed at any stage of the development process, but it is most often used in the later stages when the game is more stable and there is less time to create and execute formal test cases.

Benefits of Ad hoc testing in game testing:

  • Can identify defects that formal testing may miss.
  • Can be performed quickly and easily.
  • Does not require any documentation.
  • Can be used to test the game in a variety of real-world scenarios.

Challenges of Ad hoc testing in game testing:

  • Can be difficult to track and manage.
  • Can be inconsistent in its results.
  • Can be difficult to automate.
  • Can be time-consuming if not performed carefully.

Here are some tips for performing ad hoc testing in game testing:

  • Be familiar with the game and its features.
  • Start by testing the most basic functionality of the game.
  • Gradually explore more complex features and scenarios.
  • Use a variety of input methods and devices.
  • Pay attention to your instincts and follow up on any hunches you have.
  • Record your findings and share them with the team.

Ad hoc testing can be a valuable tool for identifying defects in game development. However, it is important to use it in conjunction with other testing methods, such as formal testing and exploratory testing, to ensure that the game is thoroughly tested.

video game tester

Here are some examples of how ad hoc testing can be used in game testing:

  • Testing the game’s controls to make sure they are responsive and intuitive.
  • Testing the game’s menus to make sure they are easy to navigate.
  • Testing the game’s levels to make sure they are free of bugs and glitches.
  • Testing the game’s multiplayer mode to make sure it is stable and free of connection issues.
  • Testing the game’s localization to make sure it is accurate and culturally sensitive.

Ad hoc testing can be a great way to find defects that might otherwise go unnoticed. However, it is important to remember that it is not a substitute for formal testing. It is important to use a variety of testing methods to ensure that the game is thoroughly tested and free of defects.

Must Read : 52 Software Testing Tools You Must Know in 2019

#8) Load Testing:

Load testing is a crucial aspect of game development, ensuring that the game can handle the anticipated number of concurrent users without experiencing performance degradation or stability issues. It involves simulating a large number of users interacting with the game simultaneously to assess its scalability and identify potential bottlenecks that could hinder the player experience.

Objectives of Load Testing in Game Testing:

  1. Determine Maximum User Capacity: Identify the maximum number of players the game can support without performance deterioration.
  2. Evaluate Server Scalability: Assess the game’s ability to scale up and down effectively in response to varying user traffic.
  3. Uncover Performance Bottlenecks: Identify areas in the game’s infrastructure or code that may cause performance issues under load.
  4. Prevent Crashes and Stability Problems: Ensure the game remains stable and crash-free even under heavy usage.
  5. Optimize Resource Utilization: Analyze resource utilization patterns to identify areas for optimization and efficiency improvements.

Techniques for Load Testing in Game Testing:

  1. Simulation Tools: Utilize specialized load-testing tools to simulate a large number of concurrent users and generate realistic user traffic.
  2. Cloud-Based Testing: Leverage cloud-based testing platforms to access a vast pool of testing resources and simulate a wide range of user scenarios.
  3. Performance Monitoring: Employ performance monitoring tools to track key metrics such as server response time, resource usage, and error rates.
  4. Gradual Load Increase: Gradually increase the simulated user load to observe the game’s behavior and identify performance degradation points.
  5. Real-World Scenarios: Replicate real-world usage patterns, such as peak player activity during game launches or popular events.

Benefits of Load Testing in Game Testing:

  1. Proactive Defect Identification: Uncover performance issues and potential crashes early in the development process, reducing the cost of fixing them later.
  2. Enhanced Scalability: Ensure the game can handle the anticipated user demand, preventing server overload and player frustration.
  3. Improved Game Performance: Optimize the game’s performance under load, providing a smoother and more enjoyable player experience.
  4. Reduced Server Costs: Identify and address performance bottlenecks, potentially reducing infrastructure costs associated with scaling up servers.
  5. Enhanced Customer Satisfaction: Minimize downtime and performance issues, leading to happier players and positive word-of-mouth.

Challenges of Load Testing in Game Testing:

  1. Complexity of Game Systems: Simulating the complex interactions and behaviors of a large number of players can be challenging and resource-intensive.
  2. Variable User Behavior: Accurately replicating real-world user behavior patterns can be difficult, as players may exhibit diverse actions and preferences.
  3. Resource Requirements: Load testing often requires access to substantial computing resources, which can be costly and time-consuming to procure.
  4. Interpreting Results: Analyzing the vast amount of data generated during load testing requires expertise in performance analysis and optimization.
  5. Integration with Agile Development: Adapting load testing to the iterative nature of agile development requires careful planning and coordination.

Strategies for Effective Load Testing in Game Testing:

  1. Define Clear Testing Objectives: Clearly define the testing objectives, such as determining maximum user capacity or identifying specific performance bottlenecks.
  2. Choose Appropriate Tools and Methods: Select the most suitable load-testing tools and methods based on the game’s architecture, complexity, and testing goals.
  3. Create Realistic Scenarios: Develop realistic test scenarios that accurately reflect real-world player behavior and usage patterns.
  4. Monitor Key Performance Metrics: Continuously monitor key performance metrics, such as response time, resource utilization, and error rates, to identify potential issues.
  5. Analyze and Prioritize Results: Thoroughly analyze the collected data, prioritize identified issues based on their severity and impact, and develop a remediation plan.
  6. Communicate Effectively: Communicate testing results to stakeholders, including developers, product managers, and executives, to inform decision-making and ensure timely resolution of critical issues.

#9) Play Testing:

Play testing is a critical aspect of game development, involving actual players interacting with the game in a real-world setting to provide valuable feedback and identify potential issues. It complements other testing methods, such as functional testing and performance testing, by providing insights into the overall user experience and gameplay.

Objectives of Play Testing in Game Testing:

  1. Evaluate Gameplay Mechanics: Assess the effectiveness of the game’s core mechanics, ensuring they are engaging, balanced, and enjoyable for players.
  2. Identify Usability Issues: Uncover usability issues that may hinder players’ ability to navigate the game, understand its rules, and achieve their goals.
  3. Gather Feedback on Game Design: Collect player feedback on various aspects of game design, including character design, level design, storytelling, and overall aesthetic.
  4. Detect Bugs and Glitches: Identify bugs, glitches, and other technical issues that may disrupt the gameplay or cause frustration for players.
  5. Validate Game Balance: Assess the overall balance of the game, ensuring that different elements, such as characters, weapons, and difficulty levels, are appropriately balanced.

Types of Play Testing in Game Testing:

  1. Alpha Testing: Conducted early in the development process, typically with a small group of internal testers or trusted players, to gather feedback on core gameplay mechanics and identify major bugs.
  2. Beta Testing: Involves a larger group of players, often selected through invitations or registrations, to provide more comprehensive feedback on the game’s overall experience and identify potential issues.
  3. Stress Testing: Focuses on simulating extreme conditions, such as a large influx of players or unexpected usage patterns, to assess the game’s scalability and stability under heavy load.
  4. Localization Testing: Ensures that the game is properly localized for different languages and regions, considering cultural nuances, translation accuracy, and user interface adaptations.
  5. Accessibility Testing: Evaluates the game’s accessibility for players with disabilities, ensuring that they can navigate the game, understand its mechanics, and participate fully in the gameplay.

Benefits of Play Testing in Game Testing:

  1. Uncovers Real-World Issues: Identifies usability issues, bugs, and balance problems that may not be apparent through traditional testing methods.
  2. Provides Player Perspective: Offers valuable insights into the game’s playability, engagement, and overall user experience from the player’s perspective.
  3. Early Defect Detection: Detects bugs and issues early in the development process, reducing the cost of fixing them later.
  4. Improved Game Quality: Leads to a more polished and enjoyable game that meets player expectations.
  5. Enhanced Customer Satisfaction: Prevents frustrating experiences for players, contributing to positive word-of-mouth and customer satisfaction.

Challenges of Play Testing in Game Testing:

  1. Managing Feedback: Effectively managing and analyzing a large volume of player feedback can be challenging.
  2. Prioritizing Issues: Prioritizing identified issues based on their severity and impact on the overall gameplay experience requires careful consideration.
  3. Balancing Feedback: Balancing feedback from different players with diverse preferences and gaming styles can be tricky.
  4. Maintaining Transparency: Communicating play testing results and addressing player concerns effectively is crucial for maintaining transparency and trust.
  5. Integrating with Agile Development: Adapting playtesting to the iterative nature of agile development requires flexibility and collaboration between testers and developers.

Strategies for Effective Play Testing in Game Testing:

  1. Define Clear Goals and Objectives: Clearly define the goals and objectives of each play testing session, focusing on specific aspects of the game or gameplay elements.
  2. Recruit a Diverse Group of Players: Select a diverse group of players with varied gaming experience, backgrounds, and skill levels to represent the target audience.
  3. Provide Clear Instructions and Feedback Mechanisms: Provide clear instructions and establish effective feedback mechanisms to gather comprehensive and actionable feedback from players.
  4. Observe and Monitor Player Behavior: Observe players’ interactions with the game, note their reactions, and monitor their progress to identify potential issues.
  5. Analyze and Prioritize Feedback: Analyze the collected feedback, prioritize issues based on their impact, and communicate findings to developers for timely resolution.
  6. Iterate and Improve: Continuously iterate on the game based on player feedback, refining the gameplay experience and addressing identified issues.


So what should the main focus of game testing be, should it be reality or vision? Nowadays, a game development team needs to spend more time on testing procedures than any other app development procedure as sometimes it becomes more complex due to the different components.

Even with better planning, an implementation may not necessarily work. And like any other app, users rely on charm only for some time and eventually want to have better results and a better user experience.

Recommended : 52 Software Tester Interview Questions That can Land You the Job

Penetration Testing Tutorial: Stages, Types, Methods & Tools

Penetration testing or also known as pen testing is the process of simulating real attacks on systems or networks to access the risks associated with potential security breaches. During pen test, testers not only discover vulnerabilities but also exploit them.
app testing
Pen testing is mainly attempting to breach any application systems, protocol interface etc. to uncover vulnerabilities, such as codes that are susceptible to attacks. Penetration testing which is generally ethical hacking is a necessary in-demand skill for testing an organization’s defense systems.
Why do we need to perform Pen Testing:

  • To uncover the critical vulnerabilities within your network systems
  • It can provide an overview of an organization’s exploitable vulnerabilities and include recommendations on how you can optimize the protection levels
  • Reveal problems that were not known
  • Prevent business interruptions, loss and protect brand image
  • Find both known and unknown hardware/software flaws which can be identified and fixed using automated tools
  • Assess and validate the efficacy of an organization’s defensive mechanisms

Stages of Penetration Testing:
As penetration testing is very much technical and complicated, it needs to be split into different stages. Lets take a brief look:
1)  Planning & Setting your Goal: In this phase, you define the scope and goal of the test to be carried out including, addressing the system on which the test is performed and finalising the steps for the test. You need to also understand and gain knowledge about the network, domains and the server to identify how the target works on potential vulnerabilities.
mobile app
2) Scanning Phase: During this phase, it becomes clear to the tester that how the target app will respond to the intrusion attempts. This is basically done in 2 ways:

  1. Static Analysis: Inspect an app’s code to see how it performs in a running state
  2. Dynamic Analysis: Provides a real-time view of how an app performs

3) Selection of Proper Pen-testing tools: Choosing the right tool, requires mere intelligence, a little bit of luck and lot of patience. Rather than just going for quality and checking whether it fits to your job, its essential to note that it doesn’t contain any sort of malware or codes that could in-turn hack the tester.
There are plenty of tools available online for free but note to double check as most of them may contain malware and mostly undocumented back doors. But the best pen testers always go for their own written codes and tools as they don’t trust on free sources.
Eg: Nmap, Aircrack-ng, Wifiphisher, Burp Suite, OWASP ZAP etc.
4) Gaining Access: This stage is basically about using web apps like SQL injections, cross-site scripting, back doors etc. to uncover the target vulnerabilities. Once the vulnerabilities are found, testers try to solve them by intercepting traffic, escalating privileges or by stealing data.
5) Maintaining the Access: In this stage, the pen tester tests whether the vulnerability can be used to achieve a persistent presence in the exploited system. This is done to imitate the advanced persistent threats that remain for months or even years in a system to steal the most sensitive data from an organization.
6) Analysing the System: The results like the number of vulnerabilities exploited, the intensity of the sensitive data that could have been accessed and the total time the pen tester could spend within a network system without being detected is checked and documented.
Types of Penetration Testing
The type of penetration testing generally depends upon the scope of the goal to be attained or the testing is simulated against the employee, internal resources or external sources. On the basis of this, penetration testing is mainly of 3 types:

  • Black Box Testing: In this case, the tester needs to collect all information regarding the system before he/she starts working
  • White Box Testing: Here, the pen tester is provided with almost all details regarding the system such as IP addresses, source codes, OS details etc.
  • Grey Box Testing: In this, the tester is provided with partial knowledge about the system

Penetration Testing Methods
By analysing different methods of attacks that might affect an organization, there might be different methods of penetration testing:
1) External Testing: This targets the assets of an organization that is visible on the internet. So the main aim is to gain access and also extra valuable data.
2) Internal Testing: Here, the tester with the access to an app behind its firewall is simulated by an attack by the malicious insider.
3) Blind Testing: In this case, the pen tester is only given the name of the organization, so that the system security personal gets a real-time look at how actual app assault happens.
4) Double Blind Testing: In this type of attack, the security personal within the organization would have no idea regarding the assault same as like it happens in real attempted breaches.
5) Targeted Testing: In this testing, the pen tester and the security personal both work together regarding the vulnerabilities. This is quite a valuable method as it offers instant suggestions from the hackers point of view.
Penetration Testing Tools
Penetration testing is the process which is undertaken by testers to find vulnerabilities in your systems before the attackers intrude in. The different pen test tools can be broken down into major categories like:
1) Port Scanners: Tools in this category typically gather information and personal data about a specific target from a remote environment.
2) Vulnerability Scanner: These tools are used to find if there is any known vulnerabilities in the targeted system.  This is again subdivided to:

  • Host-based
  • Network based

3)  Application Scanner: These type of tools checks in for any type of weakness within the web-application (eg: Ecommerce apps)
Below we have listed a few tools that can be used for simple assessments or even complex tasks in which some are got for free and some require licence payments.
1) Aircrack-ng: This is a full suite of wireless assessment tool that covers attacking(cracking WAP & WEP) and packet capture.
2) SQLmap: This is an automated SQL injection and database tool common and widely used in platforms -MSSQL, MySQL, Access, PostgreSQL, SQLite etc.
3) THC-Hydra: It is generally known to be a network login cracker that supports several services and it isn’t very complex to handle.
4) Metaspoilt: One of the most popular and advanced framework that is based on the concept of ‘exploit’ that is you pass on a code that cause breaches and enter the system.
 5) Nessus vulnerability scanner: This is one of the most commonly used pen tool worldwide to identify vulnerabilities, malware that attackers use against your system and even policy violating configurations.
 6) WireShark: Also known as Ethereal, this is a network analysis tool that captures packet in real time and displays the results in human readable format codes.
automation testing
As high-profile data breaches continue to dominate the headlines, the attitude of enterprises towards cyber security have also started shifting. As a result, there is an increased focus on detection and remediation strategies today. But, sophisticated security strategies only work out if the process, technology and people put in their inputs together to test and identify whether there is any weaknesses left open.

Performance Testing – Types, Stages, and Advantages

Performance testing has proved itself as a crucial success factor of projects with an aim to demonstrate an application which works as per benchmarked specification within a given response time and on a practical database.
It actually enables developers to elicit the diagnostic information needed to eliminate bottlenecks in the performance of a system or software or application in users’ system. In otherwise it determines the readiness of the system to third party use.
Type of Performance tests
Performance testing is a comprehensive terminology. It entails five types of tests such as performance testing, load testing, scalability test, volume testing and stress testing.
1) Performance testing
This is the first task and it includes testing each part of the system to detect which part is slow. Based on the results of this test, efforts are made to make the response faster.
2) Load testing
This test is done to test whether the application or system is user ready in terms of expected load or not.  The applications performance is examined by the response time it takes for a specified user load.
3) Stress testing
The test is done to understand at what level of stress or user number, the system starts generating errors and whether it is able to come back online after a massive spike in user number or a crash. The time taken to come back online is another factor to reckon with in this test.
4) Scalability testing
Scalability testing is done to ensure that the software is handling increasing workload effectively. This is done by gradually adding work load or users and continuously monitoring performance of the software or application.
5) Volume testing
This ensures how effectively the system is able to handle a large amount of data. That is why, it is also known as flood testing. The data is then gradually increased with the apps usage.
Performance Testing Stages
There are basically 7 important steps in performance testing.
1) Identifying the testing environment:
The testing team has to identify the hardware, software, network configurations and tools needed to start the test. This may include the actual production system or a replica of the same. Sometimes a subset of the production system with same or lower specification is also used.
2) Identifying the performance metrics:
Performance metrics is very important which determines the parameters on which the performance has to be tested. The metric must include response time, wait time, average load time, peak response time, error rate, concurrent users, throughput, request per second, CPU utilisation, memory utilisation, constraints etc. The success criterion differs from application to application. Therefore, corresponding success criteria must be included in the metrics.
3) Planning and designing the test:
At this stage the test team has to identify test scenarios taking into account variability of users, test data and testing parameters. This may lead to creation of more than one model for testing.
4) Configuring the testing environment:
At this stage the testing environment consisting of hardware, software and testing instruments needs to be prepared to monitor the performance of the application or system.
5) Capturing the data:
When everything is ready testing is begun and the data captured on different parameters is captured for analysis.
6) Analysis and report generation:
The data captured in the previous step is analysed and shared with the team. Based on the analysis corrective action is taken to rectify the problems.
7) Retesting:
The test is again performed on the same parameters to test if the rectification work is sufficient or needs fine tuning. Once this is found to be okay testing is carried out using different parameters and rectification, if needed, conducted.
Advantages of Performance Testing
Performance testing helps to –

  • Assess the amenability of the system to growth
  • Identify weak points in the architecture
  • Detect bugs in the software that could not have been identified otherwise
  • Tune up the system
  • Verify resilience and reliability of the system

When Should Performance Testing be Performed?
To save money and time, performance testing should be done early in the application or system development life cycle. This helps in testing the basic technology such as network performance, load balancing, application server performance, database server performance and web server performance. However, this should be done with expected load levels.
Detecting and correcting a performance problem after the website has gone live can be a prohibitively costly proposition for you. As soon as all the web pages are built and working load testing should be initiated. Thereafter, every time a module or part of software or application is implemented it should be tested for performance.
To avoid delay and cost overrun the best practice to be adopted is testing the application early in its development cycle. So individual units or modules should be tested for performance as and when these are complete.
Moreover, a single test does not resolve all queries. So repeated, but smaller tests need to be performed to come up with a robust system.