The What, Why and How of Mobile Game Testing [Overview]

When hearing about mobile game testing, one of the immediate questions that come to your mind is, why is there such a distinction And how is mobile game testing different from a regular mobile application testing? This article will help answer some of these questions that you may have.
What is Game Testing?
Game testing is similar to a software testing process and is done for quality control of video games. The primary objective behind game testing is the detection and documentation of bugs in the game codes. A game tester needs key skills such as programming expertise, advanced problem-solving ability, a keen eye for detail and patience.
Why is it so Important?
Right from the point your prototype video game is out after production, the testing phase begins. The game developer’s role becomes reliant upon the requirements and suggestions supplied by the game tester. The job responsibilities for a game tester are mainly divided into two sections: Firstly, detection and reporting of the game defects, and then helping with its analysis and verification.
A gamer downloads your game on the first impression that it gives- either the description was so catchy or maybe there was a new irresistible element or a new way of approach being offered in your game. Once the gamer has decided to give it a try, an observant critic is also shaped within. If your game doesn’t keep the gamers spirits high as promised, it is definitely going to get thrown out. Besides uninstalling, maybe the user could give you negative ratings and reviews. So it is important that your game is tested rigorously.
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With increasing number of mobile games being developed all over the world, the standards are going up continuously. There is no limit to the choices that a gamer can make. In order to compete and thrive in the market, you should take up the struggle of delivering the best possible quality products.
A good mobile game tester should also be a good mobile game player. They can use their experience in gaming to envision the perspective of other players, thus being able to rate the game better, and decide what’s best for its success.

Read Also: Is Testing Important for the Mobile Gaming Industry?

What is the Difference between Game Testing and a Regular Application Testing?
You can play a game and find out bugs, even if you are not an expert, unlike app testing but to reign over the industry, professional knowledge is inevitable. Untrained testers are just part of testing the alpha and beta releases and open user testing, which supplements the end phase testing. A game tester should master the discipline of testing in general, but at the same time should also have expertise in game testing as a separate stream.
Though there are similarities in the methods and procedures of mobile game and mobile app testing, the motives and goals behind testing both are entirely different. Mobile game testing must include both manual and automation processes. General categorization will involve the black and white box testing.
Black box testing: Black box testing is done to ensure the quality of functional aspects of the game. In this type of testing, there is no attempt to look into the internal structural elements of the game. For black box testing in games, major areas of focus under testing includes GUI, audio functionality, animations, realistic effects etc.
White box testing: White box testing is strictly the opposite of black box testing in terms of its role. The method here is used to test the appropriateness and efficiency of the internal structural elements of the game. The importance lies on testing the architectural and integration features.
Mobile Game Testing- Various Methods
The different spheres of game testing are very similar to that of application testing. Those notable in the field of game testing are the following.
Functional testing: This is undoubtedly the most common form of game testing performed. Mostly done manually, it requires you to play the game during the test process. A game tester should have a sound knowledge of game programming and game environments in order to discover the discrepancies associated with the performance. Automation is also a viable possibility in several areas of functional testing.
Performance testing: Testing tools are used in performance testing. As the name suggests, this test is carried out to ensure quality game performance. During performance testing, the key attributes tested are – speed, scalability, stability and reliability. Performance testing is usually divided into four- load testing, stress testing, soak testing and spike testing of which, load testing is more prominent for testing mobile games.
Game performance varies with the device interfaces in use. An extensive testing including all the popular mobile devices is important in confirming the success of your game among a wider audience. Poorly performing games doesn’t guarantee fluid experience for its users. Performance testing encompasses multiplayer testing, memory consumption testing, maximum load support testing etc. These tests can be automated with the help of test script simulations or real-world content.
Compatibility testing: Compatibility testing is done to test whether the game is compatible with the various device platforms and configurations. It is commonly done in two sections during the early and late beta time period of the game to reduce cost. Nevertheless, it is advised that you carry out the testing during the whole phases of development since this provides better insights into the compatibility issues that have crept within, if any.
Localization testing: This kind of testing is only applicable if your games are developed targeting the global market or other language users. Text in games such as titles, instructions etc. should be translated, reviewed and corrected by employing localized testers who have mastery over the local language where it is to be released. These tests are also done automatically but testers should be employed to proofread to ensure the accuracy and quality of the text.
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Regression testing: Every time you make a change in your mobile game, another type of testing needs to be done, namely regression testing. Regression testing is really important where a client-server interaction is present and continuous changes are put into effect. Developers must confirm that these changes don’t interfere with the normal working of the game. Regression tests are only done as an automated testing.

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Some key areas to focus in game testing
During game testing you must make sure that the following areas are covered under your testing methods.
User Interface and Functionality: User interface testing ensures user –friendliness of your mobile game and the functionality testing tests whether your game fulfills the functionality specifications.
An appealing user interface is the first thing any mobile game should focus on since it is from this that the user gets the first impression about the game. It directly determines the success of your game. Even when your game upholds a great idea with effective responses, if it fails to deliver a clean and sturdy UI, the game will have a hard time hitting the mark.

  • Testing user interface includes checking
  • colors and backgrounds
  • menu structure and functions
  • screen orientation and screen resolution adjustments
  • proper instruction execution
  • usability
  • system navigation such as loading time and display sequences
  • animations and audio elements apt for your game
  • textual matter such as instructions and dialogue messages
  • font and alignment errors etc.

The functionality testing checks from elements such as the ones you find in the pop-down menus, confirmation messages and other functions such as time-out and sorting.
Graphics Performance: Graphics testing should bound testing game performance over a large number of real devices and noting the respective abnormalities. Battery consumption needs to be optimum over long hours and game responses should be satisfactory under heavy loads across all the different devices. This test helps to determine your potential game responses when working on a real device platform.
Usability, User Experience and Fun-factor: Usability and user experience testing are common to all kinds of application testing. What makes game testing different is the fun-factor testing. The motive behind playing game is purely for entertainment reasons. Therefore your games are expected to provide entertainment along with great user experience.
Assessing fun-factor needs some aesthetic sense and critical thinking. Entertainment is delivered only if all other aspects of the game work together correctly and it takes good effort to accomplish. A loading lag or frequent interruptions can badly affect the user’s experience.
Multi-Player Games: Nowadays, numerous games are multi-player oriented and includes features that promote team play. These teams may include real or virtual characters. Testing multi-player features are more challenging than testing single-player elements. In multi-player games, connectivity to the server and synchronization of game status are two new important areas that need to be addressed. There are a number of issues that demands attention with respect to multi-player gaming.
Social Integrations: This encompasses the various types of testing specifically done to games that offer social integration. Social integration is included to provide users with rich gaming experiences. It allows new features such as game status updates, friend invitations, premium gift sharing etc. Testing involves ensuring problem-free working of these features.
Security Risks: Third party codes are often used to support the general functions in a game during mobile game development to reduce the work load. But these codes can compromise security and allow data breach. Identification and rectification of open source component vulnerabilities are necessary for a risk-free gaming experience.
Maintaining Balance: Creating a balance throughout the entire game is unavoidable for its logical integrity. There should be balance in the different levels of the game. For example, levels should be arranged in increasing order of difficulty or there should be opportunities to unlock more powers in the upper levels. Ensuring balance requires knowledge of the entire game design.
Levels in the Game: In game level testing, each of the levels in your game is tested for any working problem. This is a complex and time-consuming process especially if the world is vast and 3 dimensional. Complexity increases proportionately with increase in the levels. There are automation tools available where tester bots are allowed to roam randomly throughout the world and thereby any world level defects are detected.
AI for Game Opponents: Artificial intelligence refers to the computer-controlled counterparts in your games. This is a complicated task and it requires the tester to understand what activates the system for a particular response. Chess is a typical example where an artificially intelligent counterpart is employed.
Physics Engines: Real-time physics engines are widely used in games, especially in 3-dimensional video games to simulate the physical phenomenon, interactions and dynamics of physical entities. The simulation needs to be only approximate which gives a perceptually real representation of an object or a movement rather than being physically accurate. A bullet shot or a combat should show the likeness of a real world happening.

Nowadays, soft body dynamics and fluid dynamics are used in games to give effect to clothes, leaves, fluid motion and the like apart from using rigid body dynamics for objects like rocks and building. Testers working with physics engines must have a basic idea of the physical attributes of different objects and the various dynamics in the physical world.

Realistic Games: With the progress in various mobile device performance delivered by high power processors and better quality graphics hardware, video games now tends towards being more of real-world representations. Racing games features models of original cars and there are other games where characters are more life-like with minute details given to even the movement of hair.

Apart from graphics quality, realism is achieved by providing the right perceptional approximations, cause and effect relationship, right emotional expressions to characters etc.

Testing virtual reality requires hard work and subject knowledge. An understanding of the respective field is important for the game tester, for e.g. weapon techniques, component specific operations, vehicle controls, animal behaviors and instincts etc.

Mobile gaming testing is a vast area, and as mobile gaming becomes more mainstream, proper testing can make or break your fortune. So, try to find the right game testers for your mobile gaming app.

How Usability Testing Benefits the End User

With automated testing and other latest technologies coming up, one may start considering usability testing to be remote and old school. Well, this is a thought that needs to be changed.
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Mobile applications are on the rise, and now e-commerce companies are all shifting their focus on increasing sales from mobile applications and websites. This is due to the fact that the purchasing and browsing behaviour of the users are constantly changing. It has become very important to have a mobile optimised, mobile friendly, or a responsive design website, or even better – a mobile application, to attract the prospective customers.
Thorough Mobile Testing is a Must
Your product needs to be tested with the intended users throughout the lifecycle of the product for effective usability. This is where the concept of Usability Testing originates.
The main agenda behind usability testing for Mobile Application Testing is to test the ease with which the different user interfaces in the application can be used. It lets you know if the product or software under test is user-friendly or not. This form of testing is a black box testing technique or specification based technique. It gives you an idea about how the users would feel about your app, if they would be comfortable with the flow, layout, navigation, content, and speed in your application or website. It tests how effective the features are in providing a good user experience.

Read Also: 8 Ways to Make Usability Testing Simple

Usability testing for Mobile Testing basically tests the following features in your app:

  • How easy your software is in terms of usage
  • How easy it is to learn your mobile app
  • How convenient the users will find your mobile app

The following five are the major components in usability testing:

  1. Learnability

It defines how easy it is for your users to perform the basic tasks the first time they open your app, and how easily they can grasp and learn it based on the current design.

  1. Errors

This parameter lets you decide how many errors the users could make, how severe these errors could be, and how easy will it be for them to recover from these errors and get back on track.

  1. Memorability

Suppose the users do not use your app for a long period and come back to it after some time. In such a situation, will the user be able to use the design seamlessly and feel acquainted with it? Will he remember your app well enough to use it effectively no matter how long he stays away from it, or will he have to start all over again to settle down and learn your app?

  1. Efficiency

This describes how fast an experienced user could accomplish the various tasks in your app. It rates their efficiency.

  1. Satisfaction

This factor describes the user satisfaction after using your app. You get to know how happy the users will be and how much they like your app and its design.
In short, Mobile Testing Services and usability testing could be said to have the following benefits for the end users or your customers:

  • A software that is easier to use
  • The learning curve is shortened considerably for new users
  • The software becomes much easier to use
  • The software quality is increased multifold

Mobile Testing Services always insist on usability testing for effective user experience. This is because of the following advantages it has over all other forms of testing:

  • It is possible to modify usability test and incorporate all other forms of testing like smoke testing, unit testing, functional testing, system integration testing, and so on.
  • If you plan properly, usability testing can turn out to be really economical, highly effective, and totally beneficial in all aspects.
  • Usability testing proves out to be really effective in discovering potential bugs and loopholes in the complete software system. These may generally not be visible to the developers, and could even escape testing. But, usability testing can find them all.
  • If one uses proper resources, which are experienced and creative testers, then all the problems that the user may face before the final release of the system could be easily fixed. As such, you never have to release a system with errors and issues. This helps in a far better performance and also maintains a standard system.

If you are still wondering why you need to incorporate usability testing for all kinds of Mobile Testing Services, Mobile Application Testing, and even for a Game Tester, then here are 5 reasons that will surely convince you as to why you should never ignore usability testing before releasing your mobile app or game:

  1. In the Wild Testing

Testing the mobile apps in the lab test them in the most unnatural conditions. The users are all sitting upright holding the devices stiffly in their hands and browsing the app with no distractions. Above all, the internet connectivity, acoustics, and ambience are all set up for the perfect experience. Well, does anyone actually use an app this way? No, right?
Researchers have proven that 73% of the users use their mobiles in the evening, curled up on a couch or their bed. While 69% use it during office hours, 51% use it on weekends, and 42% use them while travelling. Lab based experiments and testing cannot give you proper insights for all these conditions. Testing with actual people gives you feedback in the most effective context of use.
Participants are invited to take a usability test in their own context of use for remote task based usability testing. This way, one can get feedback for real world situations and see the outcome of using a specific application or website.

  1. User Feedback is Distributed and Representative

Feedback from the intended audience is the most effective and most important part of all kinds of testing. If the participants represent the target users, then you could ensure that the usability findings are absolutely valid without any bias whatsoever. Remote unmoderated usability testing you can get representation for user segments from all across the world.
It is not tough to get responses from a sample of 10 to a few hundred representative users that could fit in to a wide range of different socio-economic and demographic segments from across the world. This would prove to be really effective for the success of your mobile app.

  1. Agile Methodology

Mobile Application Testing in line with Agile Methodology is the best way to make our app way more effective than you expect. Development organizations have started to finally migrate to lightweight or agile software development to develop and ship apps and mobile websites.
Before and after every sprint, you can ensure to execute remote usability studies. It can even be done during the prototype stage, until your mobile app is all set to be released out to the intended users.
The story does not end there. Even after release, it is important for you to maintain the user expectations and user needs. Remote task-based usability tests give you accurate metrics for these purposes. Being lightweight, it is easy to execute. This makes it the perfect part of Agile Methodology. With accurate statistics, you could keep improving and deliver the users what they require. Maintenance is also an important part of every app.

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  1. Quantitative and Qualitative Metrics

You get to obtain feedback all throughout the development cycle of your mobile app or website through remote unmoderated research methodology. Testing various versions gives you qualitative feedback on the early prototypes. It also tells you if the information architecture and content layout are able to convey the value proposition effectively and as desired.
Usability testing provides you easy test findability, effective and efficient metrics with all your prototypes or live apps and websites. Benchmarking performance gives you quantitative and qualitative feedback all through the development cycle and even after that. It also gives you an edge against your competitors.

  1. Resource Effective and Cost Effective

Usability tests on your mobile apps and websites do not consume much time or money. They are effective in terms of cost, resources, and time. The time required is almost half, and the cost is almost a quarter of those required in a usual lab study.
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Lab studies could take around 2 weeks for planning and execution, and the cost is also high for incentives and set up.
As for an unmoderated remote usability test, one needs a week for planning, execution, and collecting data for about 30 to 300 responses. Besides being low in cost, designing and execution of usability tests is also effortless. Moreover, you also have the option to reuse already coded usability test plans.
One thing you need to keep in mind is that usability testing is a very wide area of testing. One needs to have a fairly high level of understanding to get in to this field, along with a mind that is creative and innovative. Patience, openness to welcome all kinds of suggestions and ideas, ability to listen to all suggestions, and excellent observation skills to be able to spot and fix issues are some of the most important skills that the people involved in usability testing need to possess.
Mobile applications have become an inevitable part of the human life. The world has become fast paced and consumer focused. As such, it is more important to offer the users a seamless and pleasurable usage experience. By using the unmoderated remote methodology and conducting user research researchers are able to get data right out of the real world for increased accuracy and efficiency. This helps you further in connecting with your users and growing your business.

Is Testing Important for the Mobile Gaming Industry?

Gaming is a highly popular field which is always booming. It is a billion dollar industry that hardly sees a recession. Constant new efforts are always being taken to capitalize in this industry. There is much scope for profit and fame here.
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But Game Testing seems to be an area that doesn’t experience the same growth. Does that mean it’s not that important for the industry? In order to understand, let’s take a look at the factors that are influenced by game testing.
Consumer Experience
The main part about gaming is consumer experience. With good user experience, a game will thrive. There are millions of games on the App store and Play Store. To be a winner among this tight competition requires a whole lot of patience and dedication. With so many games hitting the market on a daily basis, you need to be different to stand out and make your mark.
Addictive puzzles and complex levels are no more enough to keep the users addicted to your game and recommend it to friends. If the game does not work as the users expect, they will be quick enough to uninstall the game and move over to another one. Moreover, they may even give you a poor review or ratings, which could mar your image. This is where mobile testing comes in to the picture.

    Recommended Read: 5 Things You Shouldn’t Miss While Testing a Game

Efficiency
A good Game Tester is required to test your games for efficiency apart from user experience. It requires several rounds of thorough testing to declare a game fit for release out to the public. Though it may sound simple and easy, that is not the case.
A survey by Forbes has stated that 80% of smartphone users have admitted to having played a game on their device, whereas 46% play games on a daily basis. According to this report, 65% of the time a user spends online is on a tablet or a smartphone. 32% of this time goes in playing games. So, you can see that games have an important part in every smartphone user’s life.
Mobile games are different from console based games. Mobile game developers do not usually get extended periods of testing. If a user finds too many bugs in it or is unhappy with the features, he is likely to delete it. Once deleted, there are very few chances for the user to download a newer version the next time it releases. The first impression is the one and only hope you have in this case. Effective Mobile Application Testing is required to make this impression a good and lasting one.
Bug Weeding
No matter how great your game is, without a good amount of QA or Mobile Testing you may not get the deserved reviews. Bugs are the most prominent issues. Great games with lots of bugs reduce all the greatness of the concept. The users are unable to play it smoothly making your game a failure.
A game developer may not always realise the issues with his own games. Game Testers have the job of picking out the bugs and glitches in the game that have been missed out by the developers.

       Read Also: Top 5 Automation Testing Tools for Android

Conclusion
When you look at the influence of mobile game testing, it is clear that mobile app testing is not just important but vital for the industry. Mobile Testing Services are available for effective testing of your games. High level testing by the most prominent testing companies has produced amazing results to benefit game developers.
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A good quality game that is seamless and free of bugs is sure to be loved by the users. So, look out for the best Mobile Testing Services to test your games before releasing out in to the App Store. This will help you get good reviews and make it big!