Things to Know about Android App Testing Services with Google Cloud

It is news to android app developers that google has launched Cloud Test Lab. It is a new technique for developers to test their Android apps.

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Android App Testing Services can make use of this cloud based technique to test Android apps against multiple Android devices in bulk.

The boundless number of various Android gadgets makes it all but Android developers cannot guarantee that their applications run well on every one of them. No need to worry about it, Google Cloud Test Lab Service could help with this.

Read Also: 6 Top Android App Testing Challenges

Google describes the service in this way:

For complete testing before launching your app, Cloud Test Lab gives you access to physical gadgets so you can see what’s happening for your clients in the real world. Additionally, you can run the majority of your tests over all gadgets, all in the meantime – giving you access to greatly parallel testing, bringing you profound and scaled insight.

This innovative service launched at Mountain View’s Google I/O Developer Conference, will allow developers to upload their apps through the Google play Developer Console. Developers will get the opportunity to test their apps on both real and virtualized versions of the major 20 Android gadgets across the world.

In the event that the application crashes anytime, Android App Services will get a report with a video showing the failure. Google affirms, the reports will likewise call attention to if the app’s format doesn’t work with a specific screen resolution and if it has any issues running on gadgets with minimal memory.

Usefulness of Cloud Test Lab

Appurify provides the technology for Google Cloud Test Lab. Appurify have some really wonderful technology; there is nothing wrong with saying that Google Cloud is a service packed with potential.

Each APK submitted to Play Store’s Alpha and Beta channels will be so filtered on more than 20 physical gadgets and get a free launch execution report. Android App Services which need to run customized testing can in the end buy it through Cloud Test Lab.

With Google cloud, Google aims to drive a quality improvement of apps. The service can possibly make it quicker and simpler for developers to manage the issues connected with the fragmentation of Android Gadgets. It is proven that this will work with a subset of functionality on a subset of devices being given for free. This will be awesome for game developers and small organizations that don’t profit from their apps to burn through $1000’s on testing.

Basic app crawlers can do wonders with Google Cloud. They likely to use this free functionality to provide unscripted pseudo – random testing.

Recommended Read : How to Master the Art of Cloud Testing

A larger set of practicality from a way larger pool of devices isn’t an expensive service to produce and will come at a cost for developers. This may target the top 1% of apps and supply a technique for supplementing the apps existing internal testing. The type of extra functionality likely to add would be features such as:

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  • Support of customized testing structures, such as, Espresso and UIAutomator.

  • Complete control of gadget environment, such as, network connection, language, memory, signal quality and location.

  • Ample network traffic, memory, CPU, battery and FPS profiling.

  • Comprehensive gadget library

Gadgets to include are as follows

  • Gadgets from every manufacturer.

  • Flagship gadgets for each of the past several years.

  • Each released CPU design.

  • Every Android API, including preview APIs

  • Blends of Feature Sets

  • Android One gadgets

  • Different physical screen size

  • Different screen densities

  • Varying screen resolutions

  • Variety of languages

  • Languages with RTL layouts

  • Android TV gadgets

  • Android Auto gadgets

  • Android Wear gadgets

 

8 Key Challenges of Mobile App Testing Services

Today, millions of people depend on mobile app to conduct internet browsing for social networking as well as for other purposes. The increased use of mobile apps and its rapid development, stress the need for proper testing before releasing it to the market. As end users are more concerned about user experience and performance, there is a need to discuss major challenges of mobile app testing.

Read Also: 6 Top Android App Testing Challenges

Some of the key challenges of mobile app testing services are:

  • User experience and issues related to app performance

Customers always prefer an app with greater user experience. Also the app should give a fresh, proper and pre-defined user interface. A delay of more than two seconds can affect the user performance and thus cause a significant impact on their preferences. Mobile applications which are free from errors and faults will give a better user experience and this will directly affect on the business sources of the application. Quality of the mobile application is graded by users according to the user experience. Most customers choose the application based on the previous reviews and grades. Sometimes poor user experience or old errors may lead to business failure of the application.

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  • Touch screen

Touch screen enables display and retrieval of data faster and easier. Today it is one of the major sources of user interaction. Testing of touch screen tends to be more complicated and stable. Apart from this, signals or signs which show data also cause a challenge in the process of testing.

  • Context awareness

One of the greatest challenges in mobile app testing is context awareness that demands new and innovative approaches. Mobile applications in different contexts along with different data can often create a new challenge in the entire process of testing. Constantly changing usage patterns and environment of smart phones can create a great impact on context.

  • Lesser time to market the app

Declaring of strict timelines can affect testing of mobile app. Strict timelines can prevent fulfilling of proper design, development, need and overall testing of mobile apps according to the needs of the user. Certain stages of mobile app development are closely related and it needs to be properly tested. For effective testing and later release, there is a need for framing ample timelines otherwise it becomes a complete failure.

  • Security issues

There is more security for apps running via private cloud when compared to apps running in a public cloud. There would be no data violation for a secure private cloud and it provides access to testing teams.

  • Variations of mobile user interface

There are different user interfaces for different operating system such as Windows, Android, etc., which guides by a different set of rules and regulations. While publishing mobile applications in the market, it is necessary to carry out a careful checking on the layout of the elements and usage of apps as a part of the verification process. Publishing process gets delayed if the apps fail to follow the rules and regulations which later increase the cost of testing and development.

  • Lack of access to multiple devices

There are chances where two testers need the same devices at the same time. It would be impossible to use the same devices by two testers. Hence, one tester would be left out until the other one leaves it. Procurement of multiple devices is time consuming and expensive. Also, it is not advisable to place testers across continents.

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  • Device based testing approach

Under this approach, there is a necessity to buy real new mobile devices as well as setting up a testing laboratory. It is costly and this approach needs to cope with changing mobile devices and platforms as well.

Recommended Read: Best practices to follow for iOS mobile app testing

A proper, specific and structured testing strategy can make mobile app testing services successful and worthy. It would be helpful to consider the above challenges at the time of testing mobile apps.

The What, Why and How of Mobile Game Testing [Overview]

When hearing about mobile game testing, one of the immediate questions that come to your mind is, why is there such a distinction And how is mobile game testing different from a regular mobile application testing? This article will help answer some of these questions that you may have.
What is Game Testing?
Game testing is similar to a software testing process and is done for quality control of video games. The primary objective behind game testing is the detection and documentation of bugs in the game codes. A game tester needs key skills such as programming expertise, advanced problem-solving ability, a keen eye for detail and patience.
Why is it so Important?
Right from the point your prototype video game is out after production, the testing phase begins. The game developer’s role becomes reliant upon the requirements and suggestions supplied by the game tester. The job responsibilities for a game tester are mainly divided into two sections: Firstly, detection and reporting of the game defects, and then helping with its analysis and verification.
A gamer downloads your game on the first impression that it gives- either the description was so catchy or maybe there was a new irresistible element or a new way of approach being offered in your game. Once the gamer has decided to give it a try, an observant critic is also shaped within. If your game doesn’t keep the gamers spirits high as promised, it is definitely going to get thrown out. Besides uninstalling, maybe the user could give you negative ratings and reviews. So it is important that your game is tested rigorously.
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With increasing number of mobile games being developed all over the world, the standards are going up continuously. There is no limit to the choices that a gamer can make. In order to compete and thrive in the market, you should take up the struggle of delivering the best possible quality products.
A good mobile game tester should also be a good mobile game player. They can use their experience in gaming to envision the perspective of other players, thus being able to rate the game better, and decide what’s best for its success.

Read Also: Is Testing Important for the Mobile Gaming Industry?

What is the Difference between Game Testing and a Regular Application Testing?
You can play a game and find out bugs, even if you are not an expert, unlike app testing but to reign over the industry, professional knowledge is inevitable. Untrained testers are just part of testing the alpha and beta releases and open user testing, which supplements the end phase testing. A game tester should master the discipline of testing in general, but at the same time should also have expertise in game testing as a separate stream.
Though there are similarities in the methods and procedures of mobile game and mobile app testing, the motives and goals behind testing both are entirely different. Mobile game testing must include both manual and automation processes. General categorization will involve the black and white box testing.
Black box testing: Black box testing is done to ensure the quality of functional aspects of the game. In this type of testing, there is no attempt to look into the internal structural elements of the game. For black box testing in games, major areas of focus under testing includes GUI, audio functionality, animations, realistic effects etc.
White box testing: White box testing is strictly the opposite of black box testing in terms of its role. The method here is used to test the appropriateness and efficiency of the internal structural elements of the game. The importance lies on testing the architectural and integration features.
Mobile Game Testing- Various Methods
The different spheres of game testing are very similar to that of application testing. Those notable in the field of game testing are the following.
Functional testing: This is undoubtedly the most common form of game testing performed. Mostly done manually, it requires you to play the game during the test process. A game tester should have a sound knowledge of game programming and game environments in order to discover the discrepancies associated with the performance. Automation is also a viable possibility in several areas of functional testing.
Performance testing: Testing tools are used in performance testing. As the name suggests, this test is carried out to ensure quality game performance. During performance testing, the key attributes tested are – speed, scalability, stability and reliability. Performance testing is usually divided into four- load testing, stress testing, soak testing and spike testing of which, load testing is more prominent for testing mobile games.
Game performance varies with the device interfaces in use. An extensive testing including all the popular mobile devices is important in confirming the success of your game among a wider audience. Poorly performing games doesn’t guarantee fluid experience for its users. Performance testing encompasses multiplayer testing, memory consumption testing, maximum load support testing etc. These tests can be automated with the help of test script simulations or real-world content.
Compatibility testing: Compatibility testing is done to test whether the game is compatible with the various device platforms and configurations. It is commonly done in two sections during the early and late beta time period of the game to reduce cost. Nevertheless, it is advised that you carry out the testing during the whole phases of development since this provides better insights into the compatibility issues that have crept within, if any.
Localization testing: This kind of testing is only applicable if your games are developed targeting the global market or other language users. Text in games such as titles, instructions etc. should be translated, reviewed and corrected by employing localized testers who have mastery over the local language where it is to be released. These tests are also done automatically but testers should be employed to proofread to ensure the accuracy and quality of the text.
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Regression testing: Every time you make a change in your mobile game, another type of testing needs to be done, namely regression testing. Regression testing is really important where a client-server interaction is present and continuous changes are put into effect. Developers must confirm that these changes don’t interfere with the normal working of the game. Regression tests are only done as an automated testing.

You May Also Like: 5 Types of Testing to Make Your Mobile Apps User Friendly

Some key areas to focus in game testing
During game testing you must make sure that the following areas are covered under your testing methods.
User Interface and Functionality: User interface testing ensures user –friendliness of your mobile game and the functionality testing tests whether your game fulfills the functionality specifications.
An appealing user interface is the first thing any mobile game should focus on since it is from this that the user gets the first impression about the game. It directly determines the success of your game. Even when your game upholds a great idea with effective responses, if it fails to deliver a clean and sturdy UI, the game will have a hard time hitting the mark.

  • Testing user interface includes checking
  • colors and backgrounds
  • menu structure and functions
  • screen orientation and screen resolution adjustments
  • proper instruction execution
  • usability
  • system navigation such as loading time and display sequences
  • animations and audio elements apt for your game
  • textual matter such as instructions and dialogue messages
  • font and alignment errors etc.

The functionality testing checks from elements such as the ones you find in the pop-down menus, confirmation messages and other functions such as time-out and sorting.
Graphics Performance: Graphics testing should bound testing game performance over a large number of real devices and noting the respective abnormalities. Battery consumption needs to be optimum over long hours and game responses should be satisfactory under heavy loads across all the different devices. This test helps to determine your potential game responses when working on a real device platform.
Usability, User Experience and Fun-factor: Usability and user experience testing are common to all kinds of application testing. What makes game testing different is the fun-factor testing. The motive behind playing game is purely for entertainment reasons. Therefore your games are expected to provide entertainment along with great user experience.
Assessing fun-factor needs some aesthetic sense and critical thinking. Entertainment is delivered only if all other aspects of the game work together correctly and it takes good effort to accomplish. A loading lag or frequent interruptions can badly affect the user’s experience.
Multi-Player Games: Nowadays, numerous games are multi-player oriented and includes features that promote team play. These teams may include real or virtual characters. Testing multi-player features are more challenging than testing single-player elements. In multi-player games, connectivity to the server and synchronization of game status are two new important areas that need to be addressed. There are a number of issues that demands attention with respect to multi-player gaming.
Social Integrations: This encompasses the various types of testing specifically done to games that offer social integration. Social integration is included to provide users with rich gaming experiences. It allows new features such as game status updates, friend invitations, premium gift sharing etc. Testing involves ensuring problem-free working of these features.
Security Risks: Third party codes are often used to support the general functions in a game during mobile game development to reduce the work load. But these codes can compromise security and allow data breach. Identification and rectification of open source component vulnerabilities are necessary for a risk-free gaming experience.
Maintaining Balance: Creating a balance throughout the entire game is unavoidable for its logical integrity. There should be balance in the different levels of the game. For example, levels should be arranged in increasing order of difficulty or there should be opportunities to unlock more powers in the upper levels. Ensuring balance requires knowledge of the entire game design.
Levels in the Game: In game level testing, each of the levels in your game is tested for any working problem. This is a complex and time-consuming process especially if the world is vast and 3 dimensional. Complexity increases proportionately with increase in the levels. There are automation tools available where tester bots are allowed to roam randomly throughout the world and thereby any world level defects are detected.
AI for Game Opponents: Artificial intelligence refers to the computer-controlled counterparts in your games. This is a complicated task and it requires the tester to understand what activates the system for a particular response. Chess is a typical example where an artificially intelligent counterpart is employed.
Physics Engines: Real-time physics engines are widely used in games, especially in 3-dimensional video games to simulate the physical phenomenon, interactions and dynamics of physical entities. The simulation needs to be only approximate which gives a perceptually real representation of an object or a movement rather than being physically accurate. A bullet shot or a combat should show the likeness of a real world happening.

Nowadays, soft body dynamics and fluid dynamics are used in games to give effect to clothes, leaves, fluid motion and the like apart from using rigid body dynamics for objects like rocks and building. Testers working with physics engines must have a basic idea of the physical attributes of different objects and the various dynamics in the physical world.

Realistic Games: With the progress in various mobile device performance delivered by high power processors and better quality graphics hardware, video games now tends towards being more of real-world representations. Racing games features models of original cars and there are other games where characters are more life-like with minute details given to even the movement of hair.

Apart from graphics quality, realism is achieved by providing the right perceptional approximations, cause and effect relationship, right emotional expressions to characters etc.

Testing virtual reality requires hard work and subject knowledge. An understanding of the respective field is important for the game tester, for e.g. weapon techniques, component specific operations, vehicle controls, animal behaviors and instincts etc.

Mobile gaming testing is a vast area, and as mobile gaming becomes more mainstream, proper testing can make or break your fortune. So, try to find the right game testers for your mobile gaming app.