6 Automation Tools for iOS App Testing

Developing application for iOS is not similar to developing an application for Android Operating System. Apple has certain guidelines that could stop the development efforts. And it will become a balancing act of developing an appropriate app and getting the Apple’s approval. There are so many advantages in developing iOS platform rather than developing the android platform. There are six iOS app testing tools that are to be mentioned if one need to know about mobile automation testing.

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Below follows the top six automation tools for iOS app testing:

  1. XCTest

One can use the framework called XCTest for the purpose of unit testing. This framework is provided by Apple. They can also maintain a good integration with integrated data environment in order to write test, run test and doing test-driven development work-flow. XCTest is the recommended testing framework when the use of Xcode5 and OCUnit got depreciated.

Read Also: 8 Must-Know iOS Testing Tips

2. User Interface Automation

There is User Interface Automation, especially for the more typical functional test or black box tests where the user is going to write code that stimulates end user navigating the app. User Interface Automation is also by Apple and is one of the apple sanctioned way of carrying out iOS app testing. For using User Interface Automation, there is the need of instruments that comes as one of the tools of Xcode. The only disadvantage of using User Interface Automation is that tests are written in Javascript which is entirely different from iOS code written in Objective-C or Swift.

3. Ocmock

It is a typical mock framework that acts like a code that leverages in a remote application program interface just like a web service. We can also use Ocmock for code which relies on user interface objects that you can’t easily represent by yourself through unit tests.

4. KIF (keep it functional)

One of the better alternatives for User Interface Automation is a tool called KIF. KIF is an abbreviation for keeping it functional. It is an open source and better than User Interface Automation. It mostly relies on accessibility labels just like User Interface Automation. While defining the application, it should be made sure that the app is accessible to people who are visually impaired. When compared to User Interface automation, KIF has certain benefits that are, one can write a test in Objective-C which supports Swift. This is not possible for User Interface automation. Also, KIF tests are executed in the same way as unit tests. Graphical User Interface based tests are much easier to execute with the help of KIF.

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5. FBSnapshotTestCase

As the name suggests, it is indeed created and maintained by Facebook. The basic function of this tool is that it allows to verify one’s User Interface code by doing visual differences between saved screenshots. One can do it in a granular level than the full screenshot. You can take little User Interface view where you will get widget on the screen. One can isolate the snapshot text case to the User interface subclass view to change anything.

6. FRANK- Behavior Driven Development for iOS

For doing end-to-end testing and to use behavior driven development and cucumber ( written using a ruby programming language), it is better to use the tool called Frank. It allows us to create acceptance tests and requirements using cucumber. Frank helps to run behavior driven development tests against our iOS app testing.

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In almost every testing process, automated tests are used. Automated testing can help to exclude errors and can thus take care of omission in the test that takes place at the time of execution caused by humans. Each of the above automation tools is unique and possess certain characteristics.

Checklist for Windows Application Testing

Software testing came to the scene in the application development industry very recently. But organizations have already realized the worth of testing and picked it up as one of the major steps amidst the entire process.

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Testing is a job that requires highly talented professionals. Apps should be tested in a variety of devices that are being used at present and are still emerging in the market.

Windows App Testing focuses primarily on testing six major areas: functionality, performance, security, compatibility, regression and usability.

  1. User interface/GUI testing: This testing ensures user –friendliness of your application.
  • Colors- Check whether the colors used for background, warning messages etc. are appropriate.
  • Graphics- Ensure the images are displayed properly. Check for alignment and size issues.
  • Text- The content should be error free. Check for grammar, spelling and font errors.
  • Instruction- On instructions, specific actions should be carried out. If you click help, the app should direct you to the help menu.
  • Usability- System navigation should be correct. Loading time, display sequence, broken pages etc. should be tested.

Read Also: 5 Types of Testing to Make Your Mobile Apps User Friendly

  1. Functionality testing: Here, the app is tested whether or not it fulfills the functionality specifications.
  • Forms- Check the field types (numeric only, date field, e-mail specific, pop-downs etc.). Check if all mandatory fields are marked with an asterisk and errors are shown in red. There should be maximum character limits set.
  • Confirmation messages- Check if confirmation messages are displayed for actions such as delete, update and close.
  • Other Functions- Test time-out, sorting, e-mail and other available functions. Test for redirection to an error page, if any.
  1. Performance testing: This testing ensures if the product complies with the required performance. Performance testing is not done manually but with the help of performance testing tools.
  1. Security testing: It is performed to find out if there is any security vulnerability in your app.
  • Authentication- Prevent data breaches by allowing access permission only to registered users. Ask for strong username and password. Repeated failed login should trigger the alert mechanisms. Old password should not be allowed to process login.
  • Access permissions- There should be access permissions set to edit the software specific data stored. This will prevent unintentional security threats or data loss. The “view source code” option should be disabled.
  • Session management- Ensure randomly generated session IDs only are used for all authentications and there is proper session expiration.
  • Data transmission security- Verify whether sensitive data such as passwords, account numbers etc. are transferred under proper security protocols that promises maximum security. Ensure that the personal data as well as password of the customer is collected in the encrypted format by default.
  • Malicious command injection- Check for malicious SQL and XSS injection vulnerabilities and rectify them.

Recommended Read: Why Is Independent Testing Necessary?

  1. Compatibility Testing: It is used to determine whether your windows application is compatible with the hardware, software and other elements that it should function with.

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  • Hardware/software compatibility- You should manually test your application in various windows devices to ensure that it doesn’t showcase any compatibility problem. Ensure that all graphics, designs and functions work well.
  1. Regression Testing: This test confirms that a recent change or modification in an existing program or code has not adversely affected any of its features. For regression testing, automation is better, since manual testing can be expensive and time-consuming.

Windows App Testing or for that matter any other mobile app testing is a daunting task as there are billions of mobile devices worldwide, featuring distinct screen sizes, network operators etc. Methodical and careful evaluation is the key to successful Windows App Testing.

The What, Why and How of Mobile Game Testing [Overview]

When hearing about mobile game testing, one of the immediate questions that come to your mind is, why is there such a distinction And how is mobile game testing different from a regular mobile application testing? This article will help answer some of these questions that you may have.
What is Game Testing?
Game testing is similar to a software testing process and is done for quality control of video games. The primary objective behind game testing is the detection and documentation of bugs in the game codes. A game tester needs key skills such as programming expertise, advanced problem-solving ability, a keen eye for detail and patience.
Why is it so Important?
Right from the point your prototype video game is out after production, the testing phase begins. The game developer’s role becomes reliant upon the requirements and suggestions supplied by the game tester. The job responsibilities for a game tester are mainly divided into two sections: Firstly, detection and reporting of the game defects, and then helping with its analysis and verification.
A gamer downloads your game on the first impression that it gives- either the description was so catchy or maybe there was a new irresistible element or a new way of approach being offered in your game. Once the gamer has decided to give it a try, an observant critic is also shaped within. If your game doesn’t keep the gamers spirits high as promised, it is definitely going to get thrown out. Besides uninstalling, maybe the user could give you negative ratings and reviews. So it is important that your game is tested rigorously.
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With increasing number of mobile games being developed all over the world, the standards are going up continuously. There is no limit to the choices that a gamer can make. In order to compete and thrive in the market, you should take up the struggle of delivering the best possible quality products.
A good mobile game tester should also be a good mobile game player. They can use their experience in gaming to envision the perspective of other players, thus being able to rate the game better, and decide what’s best for its success.

Read Also: Is Testing Important for the Mobile Gaming Industry?

What is the Difference between Game Testing and a Regular Application Testing?
You can play a game and find out bugs, even if you are not an expert, unlike app testing but to reign over the industry, professional knowledge is inevitable. Untrained testers are just part of testing the alpha and beta releases and open user testing, which supplements the end phase testing. A game tester should master the discipline of testing in general, but at the same time should also have expertise in game testing as a separate stream.
Though there are similarities in the methods and procedures of mobile game and mobile app testing, the motives and goals behind testing both are entirely different. Mobile game testing must include both manual and automation processes. General categorization will involve the black and white box testing.
Black box testing: Black box testing is done to ensure the quality of functional aspects of the game. In this type of testing, there is no attempt to look into the internal structural elements of the game. For black box testing in games, major areas of focus under testing includes GUI, audio functionality, animations, realistic effects etc.
White box testing: White box testing is strictly the opposite of black box testing in terms of its role. The method here is used to test the appropriateness and efficiency of the internal structural elements of the game. The importance lies on testing the architectural and integration features.
Mobile Game Testing- Various Methods
The different spheres of game testing are very similar to that of application testing. Those notable in the field of game testing are the following.
Functional testing: This is undoubtedly the most common form of game testing performed. Mostly done manually, it requires you to play the game during the test process. A game tester should have a sound knowledge of game programming and game environments in order to discover the discrepancies associated with the performance. Automation is also a viable possibility in several areas of functional testing.
Performance testing: Testing tools are used in performance testing. As the name suggests, this test is carried out to ensure quality game performance. During performance testing, the key attributes tested are – speed, scalability, stability and reliability. Performance testing is usually divided into four- load testing, stress testing, soak testing and spike testing of which, load testing is more prominent for testing mobile games.
Game performance varies with the device interfaces in use. An extensive testing including all the popular mobile devices is important in confirming the success of your game among a wider audience. Poorly performing games doesn’t guarantee fluid experience for its users. Performance testing encompasses multiplayer testing, memory consumption testing, maximum load support testing etc. These tests can be automated with the help of test script simulations or real-world content.
Compatibility testing: Compatibility testing is done to test whether the game is compatible with the various device platforms and configurations. It is commonly done in two sections during the early and late beta time period of the game to reduce cost. Nevertheless, it is advised that you carry out the testing during the whole phases of development since this provides better insights into the compatibility issues that have crept within, if any.
Localization testing: This kind of testing is only applicable if your games are developed targeting the global market or other language users. Text in games such as titles, instructions etc. should be translated, reviewed and corrected by employing localized testers who have mastery over the local language where it is to be released. These tests are also done automatically but testers should be employed to proofread to ensure the accuracy and quality of the text.
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Regression testing: Every time you make a change in your mobile game, another type of testing needs to be done, namely regression testing. Regression testing is really important where a client-server interaction is present and continuous changes are put into effect. Developers must confirm that these changes don’t interfere with the normal working of the game. Regression tests are only done as an automated testing.

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Some key areas to focus in game testing
During game testing you must make sure that the following areas are covered under your testing methods.
User Interface and Functionality: User interface testing ensures user –friendliness of your mobile game and the functionality testing tests whether your game fulfills the functionality specifications.
An appealing user interface is the first thing any mobile game should focus on since it is from this that the user gets the first impression about the game. It directly determines the success of your game. Even when your game upholds a great idea with effective responses, if it fails to deliver a clean and sturdy UI, the game will have a hard time hitting the mark.

  • Testing user interface includes checking
  • colors and backgrounds
  • menu structure and functions
  • screen orientation and screen resolution adjustments
  • proper instruction execution
  • usability
  • system navigation such as loading time and display sequences
  • animations and audio elements apt for your game
  • textual matter such as instructions and dialogue messages
  • font and alignment errors etc.

The functionality testing checks from elements such as the ones you find in the pop-down menus, confirmation messages and other functions such as time-out and sorting.
Graphics Performance: Graphics testing should bound testing game performance over a large number of real devices and noting the respective abnormalities. Battery consumption needs to be optimum over long hours and game responses should be satisfactory under heavy loads across all the different devices. This test helps to determine your potential game responses when working on a real device platform.
Usability, User Experience and Fun-factor: Usability and user experience testing are common to all kinds of application testing. What makes game testing different is the fun-factor testing. The motive behind playing game is purely for entertainment reasons. Therefore your games are expected to provide entertainment along with great user experience.
Assessing fun-factor needs some aesthetic sense and critical thinking. Entertainment is delivered only if all other aspects of the game work together correctly and it takes good effort to accomplish. A loading lag or frequent interruptions can badly affect the user’s experience.
Multi-Player Games: Nowadays, numerous games are multi-player oriented and includes features that promote team play. These teams may include real or virtual characters. Testing multi-player features are more challenging than testing single-player elements. In multi-player games, connectivity to the server and synchronization of game status are two new important areas that need to be addressed. There are a number of issues that demands attention with respect to multi-player gaming.
Social Integrations: This encompasses the various types of testing specifically done to games that offer social integration. Social integration is included to provide users with rich gaming experiences. It allows new features such as game status updates, friend invitations, premium gift sharing etc. Testing involves ensuring problem-free working of these features.
Security Risks: Third party codes are often used to support the general functions in a game during mobile game development to reduce the work load. But these codes can compromise security and allow data breach. Identification and rectification of open source component vulnerabilities are necessary for a risk-free gaming experience.
Maintaining Balance: Creating a balance throughout the entire game is unavoidable for its logical integrity. There should be balance in the different levels of the game. For example, levels should be arranged in increasing order of difficulty or there should be opportunities to unlock more powers in the upper levels. Ensuring balance requires knowledge of the entire game design.
Levels in the Game: In game level testing, each of the levels in your game is tested for any working problem. This is a complex and time-consuming process especially if the world is vast and 3 dimensional. Complexity increases proportionately with increase in the levels. There are automation tools available where tester bots are allowed to roam randomly throughout the world and thereby any world level defects are detected.
AI for Game Opponents: Artificial intelligence refers to the computer-controlled counterparts in your games. This is a complicated task and it requires the tester to understand what activates the system for a particular response. Chess is a typical example where an artificially intelligent counterpart is employed.
Physics Engines: Real-time physics engines are widely used in games, especially in 3-dimensional video games to simulate the physical phenomenon, interactions and dynamics of physical entities. The simulation needs to be only approximate which gives a perceptually real representation of an object or a movement rather than being physically accurate. A bullet shot or a combat should show the likeness of a real world happening.

Nowadays, soft body dynamics and fluid dynamics are used in games to give effect to clothes, leaves, fluid motion and the like apart from using rigid body dynamics for objects like rocks and building. Testers working with physics engines must have a basic idea of the physical attributes of different objects and the various dynamics in the physical world.

Realistic Games: With the progress in various mobile device performance delivered by high power processors and better quality graphics hardware, video games now tends towards being more of real-world representations. Racing games features models of original cars and there are other games where characters are more life-like with minute details given to even the movement of hair.

Apart from graphics quality, realism is achieved by providing the right perceptional approximations, cause and effect relationship, right emotional expressions to characters etc.

Testing virtual reality requires hard work and subject knowledge. An understanding of the respective field is important for the game tester, for e.g. weapon techniques, component specific operations, vehicle controls, animal behaviors and instincts etc.

Mobile gaming testing is a vast area, and as mobile gaming becomes more mainstream, proper testing can make or break your fortune. So, try to find the right game testers for your mobile gaming app.